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I am thinking of picking up some Sisters Repentia and am wondering if anyone has ever used them, and if so what are your thoughts?
Reconsider. Sister Repentia are one of the least effective units in the game. They get shot up long before they get into combat -- leaving you only a few Repentia that are killed before they attack on Initiative 1.Inquisitor Leet said:I am thinking of picking up some Sisters Repentia and am wondering if anyone has ever used them, and if so what are your thoughts?
I thought the Mistress had a 3+ armor save? May need to double-check my codex, but if that's the case, she can't be taken out first as a casualty due to the majority armor save rules forcing the wounds to the Repentia first.MiketehFox said:You really need big units, I'll be using a maxed out squad (19 Repentia and 1 Misstress) eventually, only got 9 REpentia right now.
Just take away the Mistress as the first casualty and boom, your moving like 15 inches a turn almost (results may vary)
Mike
I think you are correct. BUt if you really wanted to kill her, you might ask your opponent if she can take the armor save at majority value. Or "overlook" the fact that she has different armor value and simply delegate a failed save to her. Technically this is wrong, but I personally wouldn't have a problem with an opponent doing it. THere is a give and take which seems fair enough.Xardian said:I thought the Mistress had a 3+ armor save? May need to double-check my codex, but if that's the case, she can't be taken out first as a casualty due to the majority armor save rules forcing the wounds to the Repentia first.
Nope - Mistress is a 4+ (Never thought I'd be happy that a model had a worse save!)Xardian said:I thought the Mistress had a 3+ armor save? May need to double-check my codex, but if that's the case, she can't be taken out first as a casualty due to the majority armor save rules forcing the wounds to the Repentia first.
The day I meet a Marine player who says "the Assault Cannon is just TOO powerful, I'm going to use the OLD Assault Cannon Rules" will be the day that I decide not to use the allies page of my codex.Navnlos Sjel said:Mine are doing alright still, but I need something else...something with more kick...I am think gks...but I dono...something in me tells me no. It kinda defeats the purpose of playing wh...I mean why dont I just play dh...I dono.
A 4+ save is good, but not as good as a 3+ which is the standard for Battle sisters. Some players may not notice but a 4+ to a 3+ makes a huge difference, for example, heavy bolters would kill firewarriors with ease but would struggle abit more against striking scorpians.You know what I don't get? How poeple always say that anything other than a 4+ save sucks. I think than a 4+ save is great, it keeps then dying in hordes from basic troops (which Repentia rock against on the charge) and forces the enmy to use heavier weapons which could help keep other units safe.