On the contrary, Malachi, at least some people agree with me. As for inventing rules, I'm not. I have detailed the set of rules which leads me to my conclusion. I have expressed that there are no rules which contradict my conclusion.
So far, neither you nor anyone else have demonstrated anything
that contradicts my point. I, on the other hand, have demonstrated enough to show that, barring anything else, I am correct.
If there are rules that prove me wrong, by all means state them.
Until you do so, you're just making an ass of yourself.
If you read the Armory statement on p.22 then you would understand that a model can only ever have two weapons. It clearly states that models with armory access may select up to two weapons. It doesn't say "two weapons from the armory" it says two weapons period. There is no loophole here. You can either take the weapon choices given in the tac squad entry (bolter or bp+ccw) OR you can purchase up to two weapons from the armory. Maybe it is you who needs to think, or read actually, before posting.
Where does it say a model may have more than 2 weapons? Nowhere. Arguing that you can do this because the rules don't say you cannot is not a vaild argument.
Since you've demonstrated already that you don't see why this fails to help your point, I'll deliniate it for you.
Models may only select two weapons. Alright. The Sargeant is required
to have either a bp/ccw or a bolter by the tac squad entry in the rules. There is no mechanism by which the sargeant can get rid of the weapons with which it starts.
It is cheating to have a Tactical Marine sargeant without either a bolt pistol and close combat weapon or a bolter--this is clear from the Space Marine Codex.
Now, if you're right, and the phrase in the Armoury section refers to all weapons a model has (that is, every weapon it gets--regardless of where it's from--is 'selected') then a Sargeant can not
have a Bolt Pistol and a Power Fist. It is not possible.
However, you're wrong in the assumption that the 'selected' written there implies what you say it does. For example, because the sargeant is required
to take either a bolter or a bp/ccw, those weapons can't really be said to have been selected
by the sargeant at all.
Ultimately, I'm willing to accept that you may be right--and that the phrase in the armoury refers to all weapons a model has. It doesn't, however, do so necessarily. However, either it does or it doesn't. If it does, the BP/PF sargeant is impossible. If it doesn't, a BP/PF sargeant may have a bolter as well. These are the only two conclusions given this line of reasoning.
Given that Games Workshop advertises using Sargeants with Power fists and Bolt pistols, I'd say that any option which makes such a loadout illegal--such as the one you're proposing--is unreasonable.