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Discussion Starter · #1 ·
Hey all. I just finished my necron army and im lookin for something new and different so i decided hey 13th company looks cool. Unfortunately I have no idea where to start on building the army so if anyone can help me make a 13th company army list that would be awesome
 

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1 rune priest
10 storm claws
10 long fangs
10 grey slayers
and 5 wulfen
thats the army i have
also im trying o add a terminater armour wolf guard to lead my army :D
 

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Originally posted by logan grimmnar@Sep 15 2003, 09:33
1 rune priest
10 storm claws
10 long fangs
10 grey slayers
and 5 wulfen
thats the army i have
also im trying o add a terminater armour wolf guard to lead my army :D
That is not an army u can field.

u MUST have a wolf lord in every 13th company.
If u do not give him a Mark of the Wulfen u need another unit of gerey slayers(takes 2 more marienes to make 2 units of 6).

Take some bikes! They rock!
 

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75 attacks????!! How the hell do they get that!!!!

i have found wulfen to be a real problem, so i make sure that I charge them and not vice versa <:>

<shivers> 13th company are really horrible to face, they give even my priceless templars a very tough challenge (and that was from a player who hadnt even used them b4!!!)
 

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Originally posted by fuzzywolf5000@Sep 16 2003, 22:35
try to get 15 wulfen and just terroize people with 75 attacks :D
I also would like to know how you got to this.

As far as i know the wulfen have 2+1 attacks in their stats. When charged they have 4 attacks. so 4x15=60 IMHO.

I miss 15 attack.
 

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Discussion Starter · #10 ·
Dude animal rage is the shiznit. Especially with their scouts rule for that extra move before turn 1 u can assault something 18" away on turn one!!!!!!!!!!
 

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1 wolf lord
1 rune priest
4X 15 wulfen
2X 5 long fangs

that is the army saw used a couple of times

man they are really to hard and the wulfen killed anything
they even took down a greater daemon
 

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My army

1 wolf lord
1 wolf priest
1 rune priest

30 Gray slayers

20 storm claws
15 wulfen

5 storm claw biker pack
20 fenris wolfs

10 long fangs

need some more biks
 

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so did we resolve the HQ issue? codex: spacewolves says 1 HQ per 750 pts. does this apply to 13th co?

this is my first 40k army, any and all tips are welcome.
 
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