yeah, and since magic doesnt effect it (except if it has an given strenght), its hard for an combat orientated army to take one out. Since we arent really combat oriented... well just don't
Except if you really NEED those points, then try to get as many treeman as you can against it! Oh, and btw be carefull if it charges, it cause d3 impact hits per steampoint used for the charge!
PS: can anyone help me out here, for a steamtank you need to generate steampoints (SP). to see if teh generator doesnt blow, you need to declare an amount of SP then add a D6, if the total is more than the amount of wounds left, the SteamTank get 1 wound, and cant do anything (no SP) that turn. But how many SP is generated if you succeed? Is that the amount of SP declared or is that the amount declared plus the D6??