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Discussion Starter · #1 ·
hello,

i enqounterd the Raptor chapter. They are a second founding chapter from the raven guard and specialyse in surgical strike and jungle warfare.

I have some questions:

-Which traits are best used for them? (i thought at "see but don't be seen" and "flesh over steel", but what other trait is best to accompany this?)
-Does anybody knows more information about them, (i only know they sat for several years on a death world)
-Any painting and moddeling tips?

i would really appreciate the help, i am still fighting over what SM chapter i would like to play, this could really help me.

again, thanks a lot

elfwarden
 

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This is the best I can do, its got quite a bit.
 

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termies

as i re-call there are terminator convershion kits for the raptors on forge world. They look really cool incorporating salamder-like scales and their chapter sign. I know a bit about Rg but not raptors. Id go for dragons as basic modelling base and use salamder transfers for them too.
 

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Yay another fellow succesor chapter from the RG (I have Ravenclaws with like 30 assault marines)

Traits? It depends on what units u plan on using mostly. Infiltrate is really good but it does mean u plan on assaulting with basic troops (or at least rapidfire)

flesh over steel is obvious but u need two traits to have a major divergent setback.

Another trait to accompany infiltrate may be
* take the fight to them if u plan on using close combat squads
*furious charge if you have assault marines (or blessed be the warriors if u have like 30+ with landspeeders to help)
*cleanse and purify if u like plasma guns in your infiltrating rapidfire squads*
*trust your battle brothers can help if u plan to shoot them to death with rapidfire and wait for them to come to u....it doubles your close combat attacks and lets u countercharge to get extra ones in. Costly and you have to be on the defensive with your infiltrating squads for it to work but it can pay off if the enemy assaulting u cannot rip through power armor easily*

forgeworld has a bunch of stuff on the raptors but try and customize your units with your own stuff. unique power weapons are always interesting.....one of my assault marines has a holy powerstaff made from some green stuff and a banner pole from the command squad.

lightning claws look cool on raven guard/successor chapter armies as it maintains the theme of birds.
 

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as you may be able to tell from my name i also collect raptors.

to be in keeping with there background it would be write to make them fast attck orrientated but as far as traits go i have gone with the raven gaurds own set as they are very simular chapters in the way they opporate.

to find out background knowledge about the raptors i also found the website mentioned earlier in this thread but alas i found a wealth of inforemation about there dealings and history in "The battle for armegedon" book realised by GW. i have also just learnt from my store about a new book from forge world that has alot more in it.

as has also been said forge world have some gourges raptors stuff rhino & landraider doors and the termie stuff.

i will try and gettsome pics to you of what they look like on my mods and i will try to find the name of the FW book.

i hope this helps a little bit anyway. they are a great chapter,good look.

thanks



raptors
(bring the Emporers rath quickly to the alien scum)
 

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The FW book is Imperial Armour 3 - The taros campaign, as 55 quid rather expensive for some fluff

Raptors have had 2 colour schemes, the one shown and a rather bizare blue and yellow one
 

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Cheredanine said:
The FW book is Imperial Armour 3 - The taros campaign, as 55 quid rather expensive for some fluff

Raptors have had 2 colour schemes, the one shown and a rather bizare blue and yellow one
i totally agree £55 notes is steap.

regarding your paint post they have the blue and yellow as a standard colour but for night fight and jungle war fair they use a mixture of browns & greens with a cammo green highlight.

the night fight armour as you can see fromm my speeder is my MUCH preffered option but i went for a cat green with cammo green high light.
 

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The Fallen
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I could be completely wrong but I was of the impression that GW in the early days had presented the blue and yellow scheme as raptors but it was subsequently changed around the time of the fire warrior PS/PC game, principly becaus ethe blue and yellow one looks rather silly.

I got bored with painting a lot of a single colour once (dont recall when) and did a raptor on a bike in the blue and yellow colours, blended the hell out it, but wouldnt want to do a whole army that way
 

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I got bored with painting a lot of a single colour once (dont recall when) and did a raptor on a bike in the blue and yellow colours, blended the hell out it, but wouldnt want to do a whole army that way
you are correct it used to be blue and yellow then they changed it to the night fight colours and then recently published the how to paint SM's guide and they were back to blue and yellow again which promted me to phone GW up and ask the qeustion what the hell is going on, as i had just spent all this money on the rhino and LR doors and painted them up.luckly they put me through to some one who rights alot of BG fluff and he said that for the codex Armegedon and the old SM codex they were given jungle war fare PA as there normal B&Y wasnt approriate for the missions they were going on.

id love to see some pics of the biker if you have any

thanks


raptors
 

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Dont have any piccis, currently he is sitting in my top draw with his arms off!

It sounds to me like you got the "off the top of my head" explanation, i dont thing it was that thought out when the change was made, but it makes sense as an explanation so that's OK.

One thing I would say is talk to someone with IA3, they may be able to tell you considerably more without you havign to buy IA3. There is, in the IG army list forum, an Elysian list, the creator clearly has IA3 and can give you advice on its content re raptors
 

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Discussion Starter · #11 ·
thank you all, really
i appreciate the help.

i just have a few things i would **** to ask,

1how do you like the traits i chose (i have my reasons behind it):

see but don't be seen (well, they specialise in surgical strikes so...)

trust your battle brothers (they have been on a deathworld for years, and i figured that they would have become better at CC, and i it handu to carry a bolter in one arm rhrough the jungle while you cut with your other hand a path trhough the jungle)

flesh over steel (i don't think that a successor of the raven Guard have many verhicles, espeacially after a crash)

Or is it legimitate to swamp trust your battle brothers for "blessed be the worriors" without another disadvantage?

2
Do the Raptors have a home world and who was their primarch?

again thanks a lot, i am looking forward to having a green camo force on the table and to say: "theese are Raptors......:shifty: "

Thanks
 

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Corax was our mighty primarch. may his passing be as painless as it was honourable.

i think blessed be the warriors is a great trait to have........ oh no please dont make me give my assault squad furious charge... i love it!!!! it is aspecially good for obvious reasons if you plan to make them CC based.

i dont like trust your battle brothers as much, as the best part of the trait can be done with a chapter banner and give it to either your HQ, a standard bearer or i think you can give it to a sargent if you give him TO's first. but this is just my personel prefference.

i think flesh over steel is a bit to harsh for an army like raptors with transport taking up fast attack slots. i love land speeder tornados to much ( ahh just wising round the board its great fun, and used properly can cause havoc especialy with troop based forces) also i dont know what i would do with out my annihilator, HB side sponsens.

but if you only take BB the warriors you dont have to take a major drawback just one minnor.

i feel like i am welling up at the thought of someone else taking the honour of the chapter into battle. the Emperor will be pleased!

make sure to keep me posted if and when you start them up with pics and battle reports.

good look and have fun, i will try to find out about the home world thing.

thanks


raptors

(may the hertics death cleanse there dishonour, for they where once our brothers)
 

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If "blessed be the warriors" and "see but don't be seen" are in the same category you only need one major disadvantage. I don't have my codex right now so I can't comfirm if they are in the same section...

trust your battle brothers is only good if u plan on being assaulted because bolters can't be fired and still assault (u don't even get charging bonus)

if u plan on playing shooty infiltrators (devestators or huge amounts of bolter squads with plasma cannons/other non-assault weapons) then trust your BB is nice to have.

If u plan on assaulting infiltrators "blessed be the warriors" will not benefit u if u don't use assault squads and they can't infiltrate anyways. (or else I would have infiltrate to get my Ravenclaw assault squads into combat on first turn.)


to represent fluff of better close combat maybe "No mercy no respite" will be better to show close comat skills (and besides....furious charge kills all)

flesh over steel is okay if u can deal with loss of lascannon tanks.....just use devestators with plasma cannons/lascannons to replace...I get along fine with it.
 

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Discussion Starter · #14 ·
i looked up in which category "blessed be the warriors" was and it is not in the same as "see but don't be seen". The only traits in combination with "see but don't be seen" are:
be swift as the wind, trust your battle brothers, cleanse and purify and never despair.

is there no other way to get "see but don't be seen" and "blessed be the warriors" without having to ad another disadvantage?

Thanks a lot
 

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arn't raptors a chaos thing?

ya should give em a different name cus it's already taken.

seriously i hear the name and concept and i have a image of a all raptor chaos army arrayed for battle
 

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sigh

They were named Raptors by GW, blame them for giving the same name to two things.
 

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elfwarden said:
i looked up in which category "blessed be the warriors" was and it is not in the same as "see but don't be seen". The only traits in combination with "see but don't be seen" are:
be swift as the wind, trust your battle brothers, cleanse and purify and never despair.

is there no other way to get "see but don't be seen" and "blessed be the warriors" without having to ad another disadvantage?

Thanks a lot
i am affraid not my battle brother if you have two different advantages from two different traits i am affraid it's one minnor drawback and one big fat horrible one.

IMO i would still go with just one advantage, and that would deffinetly be BB the warriors, and then which ever minnor drawback, there all pretty harmless.

i think this fits in best with our history.

my real advice though, is to pick what you want, whatever you think will be most fun.
 

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Discussion Starter · #18 ·
hello

well, i have made up my mind.

i'm going to stick to my originel idea. i don't mind that don't have tanks, i'd rater use infantry. So my traits are:
see but don't be seen
trust your battle brothers
and as disadvatage flesh over steel.
i am planning to stick my chaplain in a nice assault squad. because i have to love them, don't ya?
thanks for all the help and tips.

And eh Raptors our home world is the humid world of Cortiz Pol (apparently is is said in the game or book fireworior)

thanks for all the help

PS please check out my combat Patrol list in the army list section, thanks!)
 
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