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Discussion Starter #1
HQ
Chaos lord-150
Terminator armour, axe of blind fury, mark of khorne

Troops
8 bezerkers-177
power weapon <lord goes here

10 chaos marines-195
2 meltas, rhino

10 chaos marines-195
2 meltas, rhino


fast attack
2 nurgle spawns-72

2xheldrake with baleflamer 340

heavy support
raider with dirge caster-235

allied renegades
HQ
company command squad-170
4 plasma guns, vox, chimera

Troops
platoon command squad-105
al'rahem,vox

infantry squad with vox-55
infantry squad-50

infantry squad with vox-55
infantry squad-50

heavy support
2 flakk tanks-150

total-1999

the idea is that the lord and the zerkers would ride in the raider, while the 2 marine squads melta anything tough. hydras should be more than enough to stop any aircraft in a turn,spawn are just there to make opportunistic charges and draw fire, and at t6 they should survive plenty of small arms. the allied company command squad will deploy initially, taking pot-shots, while al'rahem's platoon would come in outflanking to seize objectives. the infantry squads will be grouped in 2 units of 20, with a vox in each. once air superiority has been established, the heldrakes should be able to fly around with impunity and burn stuff. i might deploy them or hold them in reserve depending of the anti-air on the table

so, what does everyone think? im aiming to be competitive btw
 
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