It only states that models with the MoT may take an additional psychic power under the description of the Sorceror/Prince HQ. Ergo, only those models may take advantage of that clause.
I'm fairly certain that the monstrous creature rule that permit princes to fire two separate weapons does not apply to psi powers. From memory, If I recall correctly, there is also something in the BGB under the rules for psychic powers, which mentions that unless otherwise stated all psychic power follow the normal rules for shooting."Of course, Daemon Princes (who can use two shooting attacks in the same phase) aren't really bothered by this, but it makes the Mark of Tzeentch on Sorcerers virtually useless (which really seems to indicate that it is, in fact, an oversight).
edit I: You'll note that destp has corrected me about the form of the rule in the BGB. You'll also note that the distinction between "all powers count as shooting attacks" and "all powers follow the rules for shooting" is irrelavent for the purposes of this discussion.
If a power follows all the rules for shooting except where stated otherwise, it cannot be used in conjunction with another such power. The rules for shooting state that you can only shoot once per turn. Following the rules for shooting would prevent you from shooting twice--even if both times, you are shooting with psychic powers.
There is no functional difference between following all the rules for something and counting as that thing. In fact, the latter is merely short-hand for the former.
The section in the Chaos Codex isn't particularly relavent, either. It either forms its own separate set of restrictions or refers to the set of restrictions discussed in the BGB. It does not replace or alter those restrictions. Regardless of what it is, the rules in the BGB hold sway.
Quite right, and this is why the distinction I mentioned in the BGB is in fact relevant. The statements 'counts as a shooting attack' and 'following all the normal shooting rules' are not infact functionally equivalent. The former indicates that these two things X (shooting attacks) and Y (psychic powers) are actually the same (X=Y) and anything that would then apply to one applies to the other. The latter on the other hand, indicates that while X and Y are not necessarily equivalent Y does follow the normal rules for X (unless specified otherwise) and is essentially a short cut around repeating the shooting rules with 'psychic power' replacing all references to actual shooting.I'm fairly certain that the monstrous creature rule that permit princes to fire two separate weapons does not apply to psi powers. From memory, If I recall correctly, there is also something in the BGB under the rules for psychic powers, which mentions that unless otherwise stated all psychic power follow the normal rules for shooting."
This may seem like an insignificant difference, but it is actually an important one. If the rule did say that psychic powers counted as a shooting attack, then any rule that caused it to not be used in the shooting phase could be used as an argument for ignoring other shooting rules; however, this is not the case. The rules stat that psychic powers follow the usual shooting rules (unless specified otherwise), this terminology clearly states that if a specific shooting rule is overridden by a psychic power but it would still be subject to the other shooting rules.It says on p 52 that "unless specified otherwise, psychic abilities are subject to the usual shooting rules" and since Gift of Chaos has specifications enough to make sure it's not a shooting attack (wrong turn, no to hit, no to wound, no saves, so S no AP, I dare say you can use it twice in one turn.
It is the same difference as “Instant Death” & “Killed Outright”, while they have the same functional effect when it comes to how they relate to other rules there is a difference. There is a difference between “follow the usual rules for shooting” & “counts as a shooting attack”, all of your arguments thus far are based purely upon RAW (which I have no problem with); however, it seems like you are taking a 180 when you argue that “follow the usual rules for shooting” & “counts as a shooting attack” are the same.edit I: You'll note that destp has corrected me about the form of the rule in the BGB. You'll also note that the distinction between "all powers count as shooting attacks" and "all powers follow the rules for shooting" is irrelavent for the purposes of this discussion.
If a power follows all the rules for shooting except where stated otherwise, it cannot be used in conjunction with another such power. The rules for shooting state that you can only shoot once per turn. Following the rules for shooting would prevent you from shooting twice--even if both times, you are shooting with psychic powers.
There is no functional difference between following all the rules for something and counting as that thing. In fact, the latter is merely short-hand for the former.
I also completely agree with you here, while the rules support force weapons not being able to be used in conjunction with any psychic powers, I do not believe this was the intention; however, that is a very dangerous road to travel down of trying to interpret intentions over rules as written.Technically you are right about the Force Weapon issue, though to me it seems almost certainly an oversight on the part of the Codex author. That said, it's certainly something I would discuss with my opponent before a game.
Exactly…but only the Chaos powers of: Gift of Chaos & Warp Time do not take the shooting attack ‘slot’ the others do since they replace the option to shoot a weapon.Hm. Yeah, actually, I do see the difference. I had this big, long argument written out, but, basically, I couldn't finish it.
So, this is how it boils down, right?
A psychic power follows all the rules for shooting, but is not a shooting attack.
The rules for shooting state that you can only make one shooting attack per turn.
But, since the psychic power isn't actually a shooting attack (its behaviour is governed in the same way, but that's all) it doesn't take your one shooting attack 'slot'.
Ok now I am leaning the other direction in regards to this, just humor me for a sec and follow my logic then if you still disagree then I would love to hear why this doesn’t work.Similarly, since it isn't a weapon, the rules which allow Monstrous Creatures to fire multiple weapons doesn't allow a Daemon Prince to 'fire' two psychic powers--since the rule in the codex states that a psycker with the mark of Tzeentch may not use two 'instead of another shooting attack' powers at once.
Sadly, yes you are still correct on this, though I don’t think that it was the intent for it to be like that.I'm still right about the Force Weapons, though.
This is actually how I initially read it too, I'd never actually even considered the possibility before I saw Andusciassus suggest it. However, upon looking again I couldn't see anything that definitevely stated the two powers must be different and at that stage I thought it might confuse the issue more then help, so I kept it to myself.Now as for the Aspiring Sorcerer using gift twice in the same turn, I would argue that this is not allowed since the rule on P.88 that I paraphrased above states that you “can use up to 2 powers per player turn” not the same power twice. The terminology of 2 powers IMO clearly states that you can not use the same power twice, you may argue that I am being nit picky about the rules here, but I truly believe that is how it was intended.
Right, of course.Exactly…but only the Chaos powers of: Gift of Chaos & Warp Time do not take the shooting attack ‘slot’ the others do since they replace the option to shoot a weapon.
Monstrous Creatures do get to ignore rule 2, but that doesn't seem to allow them to ignore rule 5. A rule is still a rule, regardless of why it was written. Your argument takes a form similar to this:Ok now I am leaning the other direction in regards to this, just humor me for a sec and follow my logic then if you still disagree then I would love to hear why this doesn’t work.
Ok so there are several rules here:
1) BGB: You can only use one psychic power per turn
2) BGB: You can only shoot one weapon in the shooting phase
3) BGB: Monstrous Creatures can shoot 2 weapons in the shooting phase (though not the same weapon twice)
4) Chaos: Models with the MoT can attempt to use 2 psychic powers per turn.
5) Chaos: Models with the MoT can not attempt to use 2 powers that both count as shooting a weapon because of rule 2 above (according to P.88 of the chaos codex first paragraph)
Therefore Since Monstrous Creatures with the MoT don’t follow rule 2 above (the follow rule 3) they could in fact use 2 psychic powers that count as weapons because the are able to use 2 psychic powers per turn and fire 2 weapons per turn.
No, probably not. Take heart; it'll be fixed in fifth!Sadly, yes you are still correct on this, though I don’t think that it was the intent for it to be like that.