The idea here is to set up flank charges with the chariots. The unit with the King's chariot should be able to smash most things (maybe even charging units head on?). I'm considering swapping the Flail for the Spear of Antarhak, but not too sure, and maybe getting the Golden Eye of Rah-nutt too. The carrion and scorpions are used for harassing, march blocking, tying up units, and assassinating wizards. The last point is key so that I can have free will with my magic phase. So if you guys have any feedback, that would be appreciated.
Tomb King + Chariot + Light Armor + Flail of Skulls + Chariot of Fire
Lich Priest + Staff of Ravening
Lich Priest + Hieratic Jar + Cloak of the Dunes
Lich Priest + 2x Brooch of the Desert
7XX
25x Skeleton Bowmen + C & SB + Standard of the Cursing Word
24x Skeleton Bowmen + C & SB + Banner of Undying Legion
3x Chariot + C & SB + Icon of the Sacred Eye
4x Chariot
4x Chariot
1XXX
Scorpion
Scorpion
Scorpion
4x Carrion
3XX
Screaming Skull Catapult + Skull of the Foe
1XX
2246
Tomb King + Chariot + Light Armor + Flail of Skulls + Chariot of Fire
Lich Priest + Staff of Ravening
Lich Priest + Hieratic Jar + Cloak of the Dunes
Lich Priest + 2x Brooch of the Desert
7XX
25x Skeleton Bowmen + C & SB + Standard of the Cursing Word
24x Skeleton Bowmen + C & SB + Banner of Undying Legion
3x Chariot + C & SB + Icon of the Sacred Eye
4x Chariot
4x Chariot
1XXX
Scorpion
Scorpion
Scorpion
4x Carrion
3XX
Screaming Skull Catapult + Skull of the Foe
1XX
2246