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Discussion Starter · #1 ·
Liche Priest (4#, 330 pts)
1 Liche Priest @ 330 pts (Hand Weapon; Undead)
1 Casket of Souls (Causes Terror)
2 Casket Guard (Great Weapon; Light Armour; Undead)
1 Dispel Scroll
1 Collar of Shapesh

Tomb King (1#, 260 pts)
1 Tomb King @ 260 pts (General; Hand Weapon; Flammable; Undead)
1 Destroyer of Eternities
1 Cloak of the Dunes

Liche Priest (1#, 173 pts)
1 Liche Priest @ 173 pts (Hierophant; Hand Weapon; Undead)
1 Skeletal Steed
1 Hieratic Jar
1 Dispel Scroll

Liche Priest (1#, 168 pts)
1 Liche Priest @ 168 pts (Hand Weapon; Undead)
1 Skeletal Steed
1 Staff of Ravening

Skeleton Warriors (25#, 245 pts)
24 Skeleton Warriors @ 245 pts (Standard Bearer Std; Hand Weapon; Light Armour; Shield; Undead)
1 Champion (Hand Weapon; Light Armour; Shield)

Chariots (12#, 160 pts)
4 Chariots @ 160 pts (Fast Cavalry; Undead)
4 Driver (Hand Weapon)
4 Warrior (Hand Weapon; Bow; Spear)
8 Skeletal Steed

Chariots (12#, 160 pts)
4 Chariots @ 160 pts (Fast Cavalry; Undead)
4 Driver (Hand Weapon)
4 Warrior (Hand Weapon; Bow; Spear)
8 Skeletal Steed

Carrion (5#, 120 pts)
5 Carrion @ 120 pts (Flyer; Undead)

Tomb Scorpion (1#, 85 pts)
1 Tomb Scorpion @ 85 pts (Killing Blow; Magic Resistance (1); Poisoned Attacks; Undead)

Tomb Scorpion (1#, 85 pts)
1 Tomb Scorpion @ 85 pts (Killing Blow; Magic Resistance (1); Poisoned Attacks; Undead)

War Engines (4#, 110 pts)
1 Screaming Skull Catapult @ 110 pts (Skulls of the Foe; Stone Thrower; Undead)
3 Crew (Hand Weapon)

Skeleton Warriors (17#, 136 pts)
17 Skeleton Warriors @ 136 pts (Hand Weapon; Bow; Undead)

Skeleton Light Horsemen (6#, 84 pts)
6 Skeleton Light Horsemen @ 84 pts (Hand Weapon; Bow; Fast Cavalry; Undead)
6 Skeletal Steed

Skeleton Light Horsemen (6#, 84 pts)
6 Skeleton Light Horsemen @ 84 pts (Hand Weapon; Bow; Fast Cavalry; Undead)
6 Skeletal Steed

Tomb Swarm (1#, 45 pts)
1 Tomb Swarm @ 45 pts (Poisoned Attacks; Skirmishers; Swarm; Undead)

This is the list i plan to run i have had about four games with this list. The tourney is comped so if the list seems too harsh i would like your guys opinion
 

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I feel as though the CoS Liche's Collar of Shapesh, is wasted, what do you have that will be with 4" Besides the Casket Guards? Going for the item that gives you a Ward Save seems a better plan to me.
 

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CoS is very much required on the casket priest because the casket is probably public enemy number one as far as your opponent is concerned. It will attract all manner of flying & tunneling units and is usually the first thing your opponent will target with war machines like cannon etc. If you have deployed your forces sensibly then you will certainly have the SSC and probably a unit of bowmen nearby at the very least to use as 'collar fodder'.
 

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Discussion Starter · #4 ·
ya that is pretty much what the collar is there for. i tend to deploy my ssc also i leave the archers nearby to keep an eye on the casket. I was also wondering if one was to play against this list what would most opponents give this list in the terms of army comp?
 
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