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Discussion Starter · #1 · (Edited)
I'm pretty sure I know the answer but I'll ask anyways. Can a Veteran Sister Superior take two bolt pistols and use them like the Seraphim?

As an aside, does anyone think it would increase the 'desireability' of Celestian if they could take two bolt pistols a la Seraphim?
 

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Cthulhu's Lovechild
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Of all Veteran Superiors, only the Seraphim Veteran Superior can use 2 bolt pistols twin linked. All the others haven't had Seraphim training.
 

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Yup, not twin-linked. Just gives an extra CC attack, and an unusual model opportinity.

I think it would help the Celestians, yes. Even if not twin-linked, the option would grant them an extra CC attack, and they've got the best CC stats and rules of any non-crazed unit in the army. It'd be nice if they had the option of bolter or bolt-pistol and close combat weapon like the marines do. Or at least an option to cheaply upgrade the entire squad with sarrisas. That would be nice, and fluffy to boot.
 

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Discussion Starter · #5 ·
Yeah, I was thinking that as the "elite" sisters, the Celestians would (or as the case is now, should) have been trained in all roles that the sisters might need to fill... The extra attack would be incredibly handy.
 

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LO Zealot
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I don;t think theirs anything stopping you for buying two pistols anyway and shooting them both during the shooting phase, but even as i type this it does sound abit wrong, so don;t take my word for it, just something for you to look up and check for yourself.
 

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The Fallen
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you can not shoot 2 weapons in the shooting phase, exceptions exist as special rules
 

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... Plus the Wargear section says that you can't buy the same item twice for one model.

However, any VSS who takes her free bolt pistol should be OK to buy another bolt pistol from the armory, because she is not buying it twice from the armory. I think the wording allows that, but that will need to be double-checked.

As such, I personally would not object to someone using them as twin-linked, as that seeems to be the universal effect of having twin guns. If someone opposed it, I would readily concede. I don't see it as abusive, though. I recall the 3rd Ed codex picturing sisters on foot (with no jump packs) with bolt pistols in each hand. It is not an outlandish thing to imagine for an army whose troops are weak in CC, and have no ranged choices in their troops choices.

Personally, I think the Celestian VSS should use an Eviscerator and free B Pist.
 

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The Biker Marine
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But there is no Seraphim VSS model with Twin Linked Pistols (or any sort of two pistols for that matter). Strange. Wording here seems different from other SS setups. However you are right - it seems that Seraphim SS comes with same gear as any Seraphim, and then when upgraded to VSS can get something from the armoury. Like a Storm Bolter or a Eviscerator :)
 

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The Biker Marine
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Do you think such setup for Seraphim SS or VSS is better than doing something from the armoury? I like the twin-linked part but other people here seem to be giving this character advanced gear most of the time...
 

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SmokWawelski said:
But there is no Seraphim VSS model with Twin Linked Pistols (or any sort of two pistols for that matter).
That's just GW being consistent in assuring that modeling WH wargear is as difficult as they can possibly make it.

As to how to tool the Seraphim VSS, there really are no wrong answers.
She will do a great job with any weapons that you give her.

I give at least 1 Seraphim VSS an Eviscerator. If you're going to give her a power weapon, the Eviscerator is a 15 point decision. For those 15 points, the leathality rises from 2/3 MEQ to 1.25 MEQ. That's almost double. And since she is a VSS, the Initiative is almost always a moot point because she can't be targeted in CC.

Furthermore, the weapon is able to threaten Multi-Wound Characters, Crisis Suits, and Outrageously High Toughness models. It can also threaten tanks at a range of up to 18", and it can take out a Dreadnought. That's a long list of options which I find compelling.
 

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LO's Shadow Captain
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SmokWawelski said:
Do you think such setup for Seraphim SS or VSS is better than doing something from the armoury? I like the twin-linked part but other people here seem to be giving this character advanced gear most of the time...
I'm of the opinion that a "hidden Power Fist" strategy is best employed here, using the Eviscerator. Will help vs. tanks, if need be, and will have an easier time wounding in CC - plus, with the whole "hidden" thing, you are all but guaranteed to use those attacks whenever you can.



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LO Oldie
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i also like the eviscerator. It gives you a devastating anti-armour punch w/o having to buy meltabombs. Also the cc punch is awsome. The eviscerator gives me the AT support that i need in case of my exorcists getting destroyed.

also, i use 2 sets of hand flamers in my squad, making that AT punch critical. And the potential to rise to S8 makes it able to easily carve a hole in land raiders and insta-kill MEQ's.
 

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gen.nehring said:
also, i use 2 sets of hand flamers in my squad, making that AT punch critical. And the potential to rise to S8 makes it able to easily carve a hole in land raiders and insta-kill MEQ's.
Yes yes yes.
One function of the Eviscerator that people are less likely to realize is that the Evis substitutes for the Twin Inferno Pistol, which in turn frees up a special weapons slot to get a hand-flamer in its place.

I believe that Seraphim should always have 2 Flamer Templates. (Even if one has to come from the Brazier of Holy Fire).
Why?
Generally speaking, Seraphim's primary target should be models, not armor.
Why?
The reason is because they get 2 added values when attacking models: 1 for shooting divinely guided flamers and 2 when they get attack bonuses for [multiple] charges. When they atttack Armor, they experience the liability of being exposed to shooting.

Another good option with the Eviscerator is that you can take a Brazier of Holy Fire along with it. This gives you an extra flamer template. Even if you only use it once, it will still pay for its 10 points when Divinely Guided on MEQs.
 

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I believe what he's saying is that if your VSS has an Eviscerator, you don't "need" to take 2 Seraphim with Inferno Pistols (as many would to make "sure" they will Pop That Tank), because should the first one miss, you can then charge the vehicle and open it up with the Eviscerator, allowing you to take a pair of hand flamers on your second specialist.

Clear as mud?
 

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Discussion Starter · #19 ·
Hehe, the only reason I asked is because I was cutting up a VSS model with a bolt pistol, looked down and saw a second bolt pistol and thought to myself, damn that would look cool.
 
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