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Tyranids - 800pts

492 views 2 replies 2 participants last post by  brushman 
#1 ·
Hey, here's my current Tyranid army and my friends and I all decided to make army lists for our armies so its more clear so here's mine. Im looking for suggestions on how to expand as well as my army.

Tyranids - 800

HQ:

-Broodlord [305]
+Implant Attack
+Toxin Sacs
+Exteneded Carapace
+Flesh Hooks
-8 Genestealers (retinue of broodlord)
+Scything Talons
+Toxin Sacs
+Flesh Hooks
+Exteneded Carapace

Yes, this squad is quite expensive, but I didn't know what to take out if anything. Aside from that, this squad will infiltrate if the rules allow it try to get into assault.

Troops:

-8 Hormogaunts [104]
+Toxin Sacs
+Adreneline Glands (+1 I)

-8 Hormogaunts [104]
+Toxin Sacs
+Adreneline Glands (+1 I)

These pretty much just run up the field and try to get into combat. I was considering making the first squad of Hormagaunts Spinegaunts, and just use them as meat shields but I decided not to.

Heavy Support:

-Zoanthrope [65]
+Synapse Creature
+Warp Blast

This was to move up with the Hormogaunts providing Synapse and then using Warp Blast on the enemy when in range.

-Carnifex [218]
+Enhanced Senses
+Extended Carapace
+Regenerate
+Reinforced Chitin
+Barbed Strangler
+Venom Cannon

Total: [796]

Ben
 
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