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I am having difficulty understanding both the benefit and also how to work out combat after a character has joined a unit. I understand the benefit when shooting is involved but there doesn't seem to be much benefit for characters to join units for the purposes of close combat.

My main lack of understanding comes when it is time to attack. Since the character and the troops have different weapons skills, strength, and toughness, how is combat worked out? Does the character roll to hit, resolve, and then the rest of the troop roll to hit and resolve separately?

When being attacked it seems like the attacker gets to say which of his troops are attacking the character and which are attacking the other troops, or do they have to pick either the character OR the troop, as in if 5 of the opponent's troops have the ability to attack, can two attack enemy troops and three attack the character? Or would they all have to attack one or the other?

In the case of being attacked and the attacking playing being able to choose to attack the character, the benefit of joining a unit doesn't seem to be great.

And semi-unrelated question, if a unit is fighting two opposing units in hand to hand combat, only one combat result is determined, correct? Or would the single unit have to work that out twice, once for each unit they are fighting?

Attached is an image of the set up that stemmed these questions.

character_join_unit_question1.jpg

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IMy main lack of understanding comes when it is time to attack. Since the character and the troops have different weapons skills, strength, and toughness, how is combat worked out? Does the character roll to hit, resolve, and then the rest of the troop roll to hit and resolve separately?
Attacks go in initiative order. Usually the character will have a higher initiative, though if he has a great weapon, he would be going last. Characters make there attacks at their own weapon skill and strength. The unit uses it weapon skill and strength.

When being attacked it seems like the attacker gets to say which of his troops are attacking the character and which are attacking the other troops, or do they have to pick either the character OR the troop, as in if 5 of the opponent's troops have the ability to attack, can two attack enemy troops and three attack the character? Or would they all have to attack one or the other?
When being attacked, the opponent chooses who will attack the unit, and who the character. You have to be in base contact, or behind a model in base contact with the character, in order to attack him. If you are only in base contact with a character, you have to attack him. The character uses his toughness, weapon skill, and saves to resolve the attack.

In the case of being attacked and the attacking playing being able to choose to attack the character, the benefit of joining a unit doesn't seem to be great.
The benefit is you are somewhat protected from shooting and magic, and the unit adds its ranks, banner, and damage to combat resolution.

And semi-unrelated question, if a unit is fighting two opposing units in hand to hand combat, only one combat result is determined, correct? Or would the single unit have to work that out twice, once for each unit they are fighting?
There is only one combat resolution worked out per combat, no matter how many units are involved.
SirKently
 
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