Unmoveable Units
once in a while a dwarf player can lose a game for something as stupid as failing a single break test and having his general and strongest unit run down. for me this usually ends with my war machines being systematically crushed, and then the rest of my army......
so when the new dwarf army book came out i set about changing that.
i came up with this unit as the central unit of my battle line.
19 ironbreakers, full command, standard-(the one that makes them immune to fear)
thane, grudgestone, always wounds on 2+.
so far this unit has never been moved, and i havnt lost a game in 7 or 8 games, (although ogre kingdoms were doing well, till i destroyed them, mwuhahahahaha)
any replies are gratefully had.
plus ideas of how you could break this unit, my friends may need the help.............
once in a while a dwarf player can lose a game for something as stupid as failing a single break test and having his general and strongest unit run down. for me this usually ends with my war machines being systematically crushed, and then the rest of my army......
so when the new dwarf army book came out i set about changing that.
i came up with this unit as the central unit of my battle line.
19 ironbreakers, full command, standard-(the one that makes them immune to fear)
thane, grudgestone, always wounds on 2+.
so far this unit has never been moved, and i havnt lost a game in 7 or 8 games, (although ogre kingdoms were doing well, till i destroyed them, mwuhahahahaha)
any replies are gratefully had.
plus ideas of how you could break this unit, my friends may need the help.............