Now that I'm working an a Space Wolves list, I have questions about how to use Blood Claws with a Rhino. My basic 1000 point list will have 9 BC with two power fists and a Rune Priest. I'm not sure, however, that the Rhino will do its job here. The BC have to get the charge to be worth bringing, but most Rhino tactics I've seen say to drop troops in rapid fire range and use the Rhino to block LOS from other units. The problem with Blood Claws is that their lower BS should lead to only two dead MEQ troops. That means they'd have to eat a charge from the unit they just shot at, losing those extra 2 attacks, or get rapid fired in turn. Of the two, I'd take the rapid fire. Problem is, one of my usual opponents plays witch hunters, and always has two flamers with his Sisters. Flamers with Divine Guidance would cover all of my models and do one or two AP 1 hits, and then I'd get assaulted. With the Rune Priest, I'd win, but it would be hard to justify the Blood Claws and Rhino just to barely survive a combat with ten Sisters.
This all assumes my single Rhino doesn't blow up instantly.
I guess my question is how do I use a Rhino to try to get the charge for my Blood Claws?
This all assumes my single Rhino doesn't blow up instantly.
I guess my question is how do I use a Rhino to try to get the charge for my Blood Claws?