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I am making a 750-1000pt force for a doubles tournament and was trying to come up with a fun and exiting character for my force (which will most likely consist of, marauders, Chaos warriors and war hounds) and I came up with the following.
Sorcerer:
lvl2,MoS,spell familiar,enchanted shield,powerstone, 3rd eye, steed of Slaanesh 225pts
Being mounted and having an enchanted shield means he has a 1+ AS vs shooting and a 0+ AS vs melee, which I thought would be adequate protection.
The spell familiar is so he will have a larger selection of Slaanesh spells making him more flexible when it comes to manipulating the opponent.
3rd eye means that if hes fighting ItP armies he can hopefully still get access to some useful magic via their wizards, not to mention it's a great trump card.
The powerstone, is there for several reasons: it means if he gets ecstatic seizures he can still cast it at least once reliably. Its handy if he really need to get a particular movement spell off at a crucial point in the game. And last but not least if he "borrows" a powerful spell from my opponent it means he can cast it.
The Steed gives him the ability to cast spells in 360degrees, incredebly fast movement and more importantly if he gets Aura of Acquiescence he can cause terror.
Thanks to the MoS he is immune to fear, terror and panic, which is always handy.
However he is a bit expensive.
Thoughts?
Sorcerer:
lvl2,MoS,spell familiar,enchanted shield,powerstone, 3rd eye, steed of Slaanesh 225pts
Being mounted and having an enchanted shield means he has a 1+ AS vs shooting and a 0+ AS vs melee, which I thought would be adequate protection.
The spell familiar is so he will have a larger selection of Slaanesh spells making him more flexible when it comes to manipulating the opponent.
3rd eye means that if hes fighting ItP armies he can hopefully still get access to some useful magic via their wizards, not to mention it's a great trump card.
The powerstone, is there for several reasons: it means if he gets ecstatic seizures he can still cast it at least once reliably. Its handy if he really need to get a particular movement spell off at a crucial point in the game. And last but not least if he "borrows" a powerful spell from my opponent it means he can cast it.
The Steed gives him the ability to cast spells in 360degrees, incredebly fast movement and more importantly if he gets Aura of Acquiescence he can cause terror.
Thanks to the MoS he is immune to fear, terror and panic, which is always handy.
However he is a bit expensive.
Thoughts?