Joined
·
6,378 Posts
Please see this thread on how to participate in these games. I want to stress to everyone that the mission means everything. He who stands the best way to score Victory Points should be the winner.
Mission Type - Seek and Destroy
Mission Level - Alpha
Special Rules - Victory Points
The Shadows of the Autarch
Aliatoc Eldar
HQ - 119 Points
Farseer
+Shuriken Pistol
+Close Combat Weapon
+Mindwar
Farseer
+Shuriken Pistol
+Close Combat Weapon
+Mindwar
+Ghost Helm
Elite - 447 Points
9 Striking Scorpions
+Exarch
++Stealth
++Scorpion's Claw
5 Pathfinders
5 Pathfinders
Troops - 532 Points
4 Rangers
4 Rangers
4 Rangers
4 Rangers
3 Rangers
3 Rangers
3 Rangers
3 Rangers
Fast Attack - 390 Points
2 Vypers
+Starcannons
2 Vypers
+Starcannons
2 Vypers
+Starcannons
Heavy Support - 360 Points
Wraithlord
+2x Flamers
+Bright lance
Wraithlord
+2x Flamers
+Bright lance
Wraithlord
+2x Flamers
+Bright lance
Tactics:
Ranger disruption rolls debilitate a huge portion of the non-mechanized part of the enemy army. After that, vypers and rangers and pathfinders blast the bits that haven't been put into reserves, while Wraithlord and Scorpions give them something to think about in close combat. Wraithlords deal with tanks on their way to cc, and possibly charge if it's needed. Against mechanized lists, the vypers instead annihilate the weaker enemy tanks. Infiltrate allows ideal placement for most units.
Fluff:
Oh yeah, fluff-wise, loosely the wraithlords contain the spirit stones of ancient Autarches. They've been in battle many times and along with their shadowy compatriots have become known as the shadows of the autarch.
--------------------------
The Outcasts
Alpha Legion Chaos Space Marines
HQ - 137 points.
Chaos Lord
+Mark of Chaos Undivided
+Dark Blade & Bolt Pistol
+Daemonic Speed
+Daemonic Aura
+Spiky Bits
+Infiltration
+Frag Grenades
ELITES - 210 points
3x Obliterator Cult
TROOPS - 748 points
7x Chaos Space Marines
+5x Bolt Pistol + CCW
+7x Mark of Chaos Undivided
+7x Infiltration
+2x Melta Gun + CCW
+Aspiring Champion
++Powerfist + Bolt Pistol
++Daemonic Mutation
++Teleport Homer
++Infiltration
++Mark of Chaos Undivided
7x Chaos Space Marines
+5x Bolt Pistol + CCW
+7x Mark of Chaos Undivided
+7x Infiltration
+2x Melta Gun + CCW
+Aspiring Champion
++Powerfist + Bolt Pistol
++Daemonic Mutation
++Teleport Homer
++Infiltration
++Mark of Chaos Undivided
7x Chaos Space Marines
+5x Bolt Pistol + CCW
+7x Mark of Chaos Undivided
+7x Infiltration
+2x Melta Gun + CCW
+Aspiring Champion
++Powerfist + Bolt Pistol
++Daemonic Mutation
++Teleport Homer
++Infiltration
++Mark of Chaos Undivided
5x Chaos Space Marines
+5x Infiltration
+5x Mark of Chaos Undivided
+1x Lascannon
5x Chaos Space Marines
+5x Infiltration
+5x Mark of Chaos Undivided
+1x Lascannon
HEAVY SUPPORT - 721 points
7x Chaos Space Marines Havocs
+3x Bolter + CCW
+7x Mark of Chaos Undivided
+7x Infiltration
+7x Tank Hunters
+4x Autocannon + CCW
+Aspiring Champion
++Power weapon + Bolt Pistol
++Teleport Homer
++Infiltration
++Tank Hunters
++Mark of Chaos Undivided
7x Chaos Space Marines Havocs
+3x Bolter + CCW
+7x Mark of Chaos Undivided
+7x Infiltration
+7x Tank Hunters
+4x Autocannon + CCW
+Aspiring Champion
++Power weapon + Bolt Pistol
++Teleport Homer
++Infiltration
++Tank Hunters
++Mark of Chaos Undivided
7x Chaos Space Marines Havocs
+3x Bolter + CCW
+7x Mark of Chaos Undivided
+7x Infiltration
+4x Plasma Gun + CCW
+Aspiring Champion
++Power weapon + Bolt Pistol
++Teleport Homer
++Infiltration
++Mark of Chaos Undivided
Tactics:
The list is pretty straightforward. It's balanced to take on anyone. 11 autocannons can deal with hordes and light/medium armour assests, 7 plasma + 6 melta guns deal with Heavy infantry, and 5 Lascannons help take down very high AV vehicles.
If the opponent is a more CC orientated list, then all troops will deploy back and Heavy Weapons fire will soften them up before finishing them off in CC. Obliterators will deploy normally in this situation.
If the opponent is more shooty orientated, then the army will infiltrate as far forward as possible with the Obliterators Deep Striking where possible.
Mission Type - Seek and Destroy
Mission Level - Alpha
Special Rules - Victory Points
The Shadows of the Autarch
Aliatoc Eldar
HQ - 119 Points
Farseer
+Shuriken Pistol
+Close Combat Weapon
+Mindwar
Farseer
+Shuriken Pistol
+Close Combat Weapon
+Mindwar
+Ghost Helm
Elite - 447 Points
9 Striking Scorpions
+Exarch
++Stealth
++Scorpion's Claw
5 Pathfinders
5 Pathfinders
Troops - 532 Points
4 Rangers
4 Rangers
4 Rangers
4 Rangers
3 Rangers
3 Rangers
3 Rangers
3 Rangers
Fast Attack - 390 Points
2 Vypers
+Starcannons
2 Vypers
+Starcannons
2 Vypers
+Starcannons
Heavy Support - 360 Points
Wraithlord
+2x Flamers
+Bright lance
Wraithlord
+2x Flamers
+Bright lance
Wraithlord
+2x Flamers
+Bright lance
Tactics:
Ranger disruption rolls debilitate a huge portion of the non-mechanized part of the enemy army. After that, vypers and rangers and pathfinders blast the bits that haven't been put into reserves, while Wraithlord and Scorpions give them something to think about in close combat. Wraithlords deal with tanks on their way to cc, and possibly charge if it's needed. Against mechanized lists, the vypers instead annihilate the weaker enemy tanks. Infiltrate allows ideal placement for most units.
Fluff:
Oh yeah, fluff-wise, loosely the wraithlords contain the spirit stones of ancient Autarches. They've been in battle many times and along with their shadowy compatriots have become known as the shadows of the autarch.
--------------------------
The Outcasts
Alpha Legion Chaos Space Marines
HQ - 137 points.
Chaos Lord
+Mark of Chaos Undivided
+Dark Blade & Bolt Pistol
+Daemonic Speed
+Daemonic Aura
+Spiky Bits
+Infiltration
+Frag Grenades
ELITES - 210 points
3x Obliterator Cult
TROOPS - 748 points
7x Chaos Space Marines
+5x Bolt Pistol + CCW
+7x Mark of Chaos Undivided
+7x Infiltration
+2x Melta Gun + CCW
+Aspiring Champion
++Powerfist + Bolt Pistol
++Daemonic Mutation
++Teleport Homer
++Infiltration
++Mark of Chaos Undivided
7x Chaos Space Marines
+5x Bolt Pistol + CCW
+7x Mark of Chaos Undivided
+7x Infiltration
+2x Melta Gun + CCW
+Aspiring Champion
++Powerfist + Bolt Pistol
++Daemonic Mutation
++Teleport Homer
++Infiltration
++Mark of Chaos Undivided
7x Chaos Space Marines
+5x Bolt Pistol + CCW
+7x Mark of Chaos Undivided
+7x Infiltration
+2x Melta Gun + CCW
+Aspiring Champion
++Powerfist + Bolt Pistol
++Daemonic Mutation
++Teleport Homer
++Infiltration
++Mark of Chaos Undivided
5x Chaos Space Marines
+5x Infiltration
+5x Mark of Chaos Undivided
+1x Lascannon
5x Chaos Space Marines
+5x Infiltration
+5x Mark of Chaos Undivided
+1x Lascannon
HEAVY SUPPORT - 721 points
7x Chaos Space Marines Havocs
+3x Bolter + CCW
+7x Mark of Chaos Undivided
+7x Infiltration
+7x Tank Hunters
+4x Autocannon + CCW
+Aspiring Champion
++Power weapon + Bolt Pistol
++Teleport Homer
++Infiltration
++Tank Hunters
++Mark of Chaos Undivided
7x Chaos Space Marines Havocs
+3x Bolter + CCW
+7x Mark of Chaos Undivided
+7x Infiltration
+7x Tank Hunters
+4x Autocannon + CCW
+Aspiring Champion
++Power weapon + Bolt Pistol
++Teleport Homer
++Infiltration
++Tank Hunters
++Mark of Chaos Undivided
7x Chaos Space Marines Havocs
+3x Bolter + CCW
+7x Mark of Chaos Undivided
+7x Infiltration
+4x Plasma Gun + CCW
+Aspiring Champion
++Power weapon + Bolt Pistol
++Teleport Homer
++Infiltration
++Mark of Chaos Undivided
Tactics:
The list is pretty straightforward. It's balanced to take on anyone. 11 autocannons can deal with hordes and light/medium armour assests, 7 plasma + 6 melta guns deal with Heavy infantry, and 5 Lascannons help take down very high AV vehicles.
If the opponent is a more CC orientated list, then all troops will deploy back and Heavy Weapons fire will soften them up before finishing them off in CC. Obliterators will deploy normally in this situation.
If the opponent is more shooty orientated, then the army will infiltrate as far forward as possible with the Obliterators Deep Striking where possible.