The first 8 characters sent to me will be entered.
Points limit is 240
To make it fairer for Hero choices, all characters have a magic equipment point limit of 75pts.The normal rules for Magic items apply as usual.
No wizards, sorcerors, mages etc are allowed in the Arena. This includes Chaos characters with the Mark of Tzeentch.
No VC Wraiths! Their fights will either be very short and boring or very long and boring.
Characters will start in HtH and fight in order of Initiative. There is NO CHALLENGING ALLOWED.
If your character has twice the move of your opponent you will count as charging the first turn.
No break tests are taken. The fight lasts until you are dead.
Steeds are allowed and counts towards the points allowed. Monster steeds, however, are not allowed. Chariots are NOT allowed.
Any characters with a ranged weapon will be allowed to shoot once (or more depending on what ranged weapon they have) before the fight begins.
Only bound spell magic is allowed. To keep things fair, any bound spell has a 50% chance of succeeding. (Attacker D6 vs. Defender D6)
Items which state "nominate an opponent" are officially banned from the Arena. This includes bloodline powers, slayer abilities, and any other method I may not have remembered. This specifically includes the Sword of Fate, the Bane Head, and a dozen other items I won't name here.
Killing blow: does not ignore armor saves, on a failed save a killing blow removes half of the enemy's starting wounds, rounding up. Basically, it works better as your opponent gets more worn down, because a three wound model will be killed at two wounds instead of zero with a killing blow. A four wound model will be killed at two wounds instead of zero with a killing blow. And so on.
Right, heres the template for making your character:
Name + Total Cost
Race
Class
Fluff (20-30 words should do.)
Equipment
Magic Items
Powers
I do not have all the army books so some of you make need to send me the stats and rules for the character through email which can be found on my profile. (I think that is allowed)
I only have the following army books so if you plan on making a character that is not once of these races, please email me the stats and special rules:
Empire
Wood elves
High elves
Dark elves
Ogre Kingdoms
Vampire Counts
Lizardmen
Dwarves
Hordes of Chaos
Tomb Kings
Orcs and Goblins
No, no the only reason I let him off is because his character is a level 1 wizard and since I'm not allowing magic in the arena that part of his character would be rendered useless therefore wasting quite a lot of points so it doesn't matter so much for him.
A lot of WE weapons and Armor have modifiers or only work when within 6" of wood or similiar terrain feature. If we are a WE character will we be within 6" of wood?
Been held up by life, like Lurch, except mines oin the form of school at the moment. I'll get something up before I go up GW to work. (Though in the meantime its a four way split between a high elf swordmaster, bretonnian, saurus scar veteran, or master engineer with repeater pistol...8))
[Your allowing ogre kindom heroes to participate!? GM and GF combo will spell doom for anyone they go up against]
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