Sorry mate, this only applies to super-heavy flyers. You need structure points for this to count.Loranis said:Dont forget the advanced flyer rules in IA3 allow you to shoot different weapon types at different targets, so in theory you could shoot the heavy bolter at one squad and the rocket pods at another. Its not per individual targets but weapon type, so all your heavy bolters on one target, all your rocket pods on another, all your missiles/bombs on another, etc...
Quite usefull if you want a flyer that has anti-infantry and anti-armor weapons.
Just asked the forge world people to be sure, its in the advanced flyer rules, you can choose to fire different weapon types at different targets, IE guns, bombs and missiles.almostsilentbob said:Sorry mate, this only applies to super-heavy flyers. You need structure points for this to count.
erm, then when did IA3 change? I've got it open on my knee, it clearly states (from the advanced flyer rules section) - "For standard-sized aircraft, all their firing must be against a single target as for standard-sized vehicles"Worlds Collide said:Loranis is correct. I have two Valkyries and a Vulture and this question was a primary concern after I played my first game with them. When I emailed them I receive the same response: those rules are for all fliers.
My Vulture uses Twin Linked Lascannons and two racks of 3X Heavy Smart Bombs. That means I have the possibility of dropping six ordinance templates in one turn. Would I do this? Of course not, because they would all have to be at the same target. However, just the thought of having that much firepower titillates my senses and makes me swoon with love over the firepower.
On a side note, I arm the Valkyries with a Lascannon and Two Hellstrike missiles. I really like the Hellstrike missiles because they do not require a BS skill to hit like the HK missiles.