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Do you use melta vets?

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Senior Member
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ok so how many of you use melta vets in your army?

(i voted no)
I cqan't think of a list i've written since the new dex that didn't have at least 2x squads of vets with at least 2x melta's in each - I like to throw them out of valks / vends / run like heck across the battlefield. Normally with shotguns and a power fist, sometimes with a demo charge, heavy flamer or standard flamer. (fist, shotguns, 2x meltas and a flamer is probably most popular. It's a nice 250 point chunk with a HB'd vendetta, or a valk with MRP's and HB's.
 

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I voted yes, and I would imagine this is gonna become quite a one sided poll to be honest. You only need to look at the pages and pages of near identical lists to ascertain that it is a popular option.

Now it is quite an effective unit - 3 meltas are generally enough to do something to a tank, even more likely with a nice Bring It Down order - , it is pretty cheap at around 150pts - which is about the same as 2 line squads with autocannon/missile laucher and a grenade launcher, and considering line squads are generally troop-killing units it gives you something a bit different - and provides you with another AV12 target to occupy the opponents anti-tank weapons.

I would point out that I only have one unit, mainly because I don't want to paint another platoon (and this is only after 40 guardsmen...) and needed 2 guard troop choices before I could take allies (in my case sisters).

In my book they are just armoured fist squads (which were pretty common as well) but tweaked to be bit better and cheaper. I'm not entirely sure they should really get 3 special weapons. I also think they should have kept the armoured fist rule that said you had to take a platoon first, seeing as mech can be done with regular squads for cheaper than it used to be. To some extent I think that the unit is largely utilized by people who want to play spacemarines without looking noobish with IG tanks (bit controversial but hey thats life :p)

Don't even get me started on the massively undercosted valks/vends which are purely in the book to sell a £35 model...
 

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Drill Sergeant
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I do, but yet i don't. These are the armies that i have up and Running.....
I've got Mordians/Praetorians which don't use them,
I've got Catachans which do,
I've got Cadians which don't,
I've got a Mech Army which does.

Two out of two so...er yeah, but no, but yeah.
 

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Discussion Starter · #5 ·
If you do half the time that counts.

A frequently used list that has them in it counts.
 

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Airborne
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They faired well in my tournament list. Obviously has to be used with mobility i.e. Valk/Vendetta/Chimera and you probably want demolitions as well so you have the plan B of charging the target if the Meltas fail (and a demo charge doesn't hurt)
 

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Drill Sergeant
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If you do half the time that counts.

A frequently used list that has them in it counts.

It does? Surely if i use lists which frequently don't that means i don't too? Ok fair enough. I do use Melta Vets. Why wouldn't I? They're a good unit, cheap and effective.

Lots of people wear shoes but i'm not going to strike out and wear Hedgehods just to be different.
 

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Meaning a squad of Vets per 0.5k, perhaps? ^^

I do use vets, and as Lord Borak said, there's no reason unless fluff and personal liking keeps you from it.
But, I only use one squad. I find them to be a tad bit boring, actually...
I mean, the Veterans tactics are very simple and quite Guardsman like;
Jump into crowded and underzised troop transport, speed ahead in the most uncomfortable ride of your life, jump out of the now vomit-smelling (yet, oh so safe) transport into a battlefield filled with nasty and unatural things that SURELY did not run around on your home planet, stare at the horrible monstrosity infront of you, fire your Meltagun (if you're lucky) or give the monstrosity a nice tan with your Lasgun and pray to the Emperor it kills it... Then, hope someone didn't see you so you can go back in the safe vomit-oozing Chimera and repeat the whole procedure again.

But I like them and they get their job done ^^

Cheers ^^
 

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Discussion Starter · #11 ·
i just think its sad that with over 20 vehicles and LOTS of infantry choices people seem to use ONE unit the most. and that unit isn't very fluffy at all.
 

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Drill Sergeant
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Well, Having a whole army of them is unfluffy. Having one unit of weapon Specialists in your force isn't unfluffy at all. If you're army is from say a volcanic planet then having lots of heat based weapons Flamers/Melta/Hell hounds is going to be Muchos Fluffy.

I agree with you on the whole though. I traul the Army list section pretty much exclusively and i'm getting rather bored by all the Melta Vet spam. Playing a list like that must be incredibly repetetive and boring. Seeing an old 'proper' Gunline army is rare nowadays but it doesn't mean they're not out there. I use them and i still see more gunline lists than Mech lists so it isn't everyone.
 

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How is it not fluffy?

In my armies rough background the Veterans are the survivors of a whole platoon from a previous campaign and the infantry platoon are the FNG replacements. Due to there experience they are trusted to bring down hard targets (like tanks) and also trusted to be the forward recon element of the company.

There are other units in the book which are a lot less fluffy, namely the artillery in my opinion. Basilisk should never be any where near the 40k table unless you have 9 of the buggers with infantry and have a proper arti company. At least the rest is infantry support weapons or close in siege gear.
 

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Never. The closest I ever come is two vet squads with the demolitions upgrade (sometimes with Chimerae) in games of 1,850+, and even then I only do it for the meltabombs. In fact, for the last several months I've removed all special weapons from my Guard and haven't missed them.

I'm getting rather bored by all the Melta Vet spam.
Quoted for truth. I understand Marines bringing lots of special weapons--they're intended for CQB tactics anyway. I understand Eldar bringing lots of special weapons--they're prone to overspecialization. But I can't understand Imperial Guard bringing special weapons in large numbers. We, of all armies in 40k right now, are the most defensive army and the best able to employ heavy weapons. That's our niche. And yet, player after player throws out half the Codex to field 3-6 throwaway meltavet squads. It may be tournament-competitive. But it isn't Guard.
 

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Drill Sergeant
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It may be tournament-competitive. But it isn't Guard.
Agreed. It's not the norm but it does happen. Guard need to take Objectives just as many times as Hold them. Even seige armies have hard hitting Assault Elements for when the big guns finally break those walls.

For Guard thats going to be Mechanised seige Veterans. And what better weapons for busting Bunkers? Melta guns and Flamers. Thats how i justify my Chimera Veteran Army anyway. ;)
 

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To some extent I think that the unit is largely utilized by people who want to play spacemarines without looking noobish with IG tanks (bit controversial but hey thats life :p)
"Troll sighted Sir!"

"Lasguns ready! Fire on my target!"

You can denigrate melta-vets all you want, but like Plague Marines, TH/SS Termies, and Ork Nobs, they're not going anywhere. Frankly, given the shafting that the Guard have been subjected to for years, I don't mind using vets one bit.
 

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A 51st Century Man
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I may not have them now but I do plan on getting at least two squads of melta vets. Now when it comes to fluff Im just going to have them as my elite guard. Grenadiers whose soul purpose is to break through the enemy ranks and destroy as much armour and heavy infantry as possible before dying. :rotfl:
 

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Agreed. It's not the norm but it does happen. Guard need to take Objectives just as many times as Hold them. Even seige armies have hard hitting Assault Elements for when the big guns finally break those walls.

For Guard thats going to be Mechanised seige Veterans. And what better weapons for busting Bunkers? Melta guns and Flamers. Thats how i justify my Chimera Veteran Army anyway. ;)
Without tanks, you get WWI-style trench warfare. And any way you slice it, trench warfare is boooooring. No matter how much firepower you can bring to bear, you're still mostly reacting to what the other guy does.

I played gun-line guard for years and dwarfs before that in Fantasy. Trust me, mobility is king and I'm glad to finally have it.
 

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Torn ACL FTL
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Guess :p

Static gunlines are boooring, give ==Me== mobility or give ==Me== death.

MeltaVets don't make an army all on their own, but it pays to have some cheap and versatile scoring units to work with your other mechanized elements.

If you want to stick with your crappy 4th ed gunline, go for it. Just don't come crying to ==Me== when your army falls apart to any halfway decent mech army.
 
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