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Discussion Starter · #1 ·
I've played warhammer for quite some time now and I've played nearly every army in warhammer 40k either through owning them or through switching armies for a few games with a friend. The conclusion that I have come to is that the IG are the most rewarding army to own, paint, and play for the long haul. (in other words, the best army to "settle down with") There are two main reasons:

1. You have to use tactics or you can lose very badly
This is opposed to all those armies out there in which are so forgiving to huge mistakes- armies such as space marines, chaos space marines, necrons and others. With the aforementioned armies if you accidentally leave a unit in the path of a heavy bolter or two, or accidentally leave them to get assaulted by a CC unit, you know that they should still come out ok. Not so with IG. Sure tactics always help those armies, but to be frank, you don't really NEED them to win.

2. Infinite diversity
With the Imperial Guard, it's tough to get "bored" of your army. You have so many options for your force organisation chart, you could play 6 battles and field literally a completely different army every time. You could have a mechanized force, a drop troop force, an "elite" force of stormtroopers, a force with extensive use of IG as allies such as demonhunters or witch hunters, an armored company force, or a standard force. The IG have more tank options than any other army and are very close to having the largest number of unit options. Although all of these things I have mentioned may not necessarily be competitive, it allows you to change up your army whenever you feel like it. If you ever play a necron army, it reminds you just how much you take your diversity for granted. (I'm going to take a ZANY necron army! Oh wait, two units of warriors and a lord... you mean I have no other options anywhere? I can't even give my squads any weapons upgrades at all?)
 

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Guard is the best army an' all, but I dunno about infinite diversity. There aren't that many ways around the basic force org requirements. You're pretty much locked into HQ plus some combo of grenadiers, platoons, conscripts, and armored fists. Granted that's better than Necrons, but four choose two is a fair throw from infinite.
 

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point 1: I do agree!


point 2: Well, many other codex do have lot of diversity :yes:
Marines can be either shooty or CC, i am still waiting to see an IG rushing in CC "a la speed freaks". Chaos can have lot of diversity. There are so many ways to play my whitch hunter army.

Still, Imperial guard do have a lot of troop choise, and so many tanks available! Plus in terms of modeling, guards do have the biggest range of models!

;)
 

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Discussion Starter · #4 ·
IGFreely said:
Guard is the best army an' all, but I dunno about infinite diversity. There aren't that many ways around the basic force org requirements. You're pretty much locked into HQ plus some combo of grenadiers, platoons, conscripts, and armored fists. Granted that's better than Necrons, but four choose two is a fair throw from infinite.
Well, yes, but you can also use allies or us IG as allies, which means that your HQ could be a Demonhunter brother-captain or a Cannoness, and your troops could be GK squads or sister squads with an infanrty platoon mixed in. This is also the way that you could make IG a CC army- take two squads of grenadiers and then take some GK squads or seraphim squads, etc.

Also, you can have Leman Russ tanks as troops and HQ in an AC list- what other army could give you that?
 

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If we're talking about allies, either DH or WH are just about as flexible as IG. They have access to the same ally pool IG does, they have more HQ choices, and those choices are more customizable. The only thing they can't do is field tanks as troops, but to be fair, IG can't do that either. The AC is a totally separate army list, just like Death World Vets. I can't, for example, mix and match my vets and my ratlings with devil squads or LRs as troops choices.

Don't get me wrong, there's a lot you can do when designing a Guard list, but the force org is pretty rigorous. I mean for the first troop slot, Guard only really has two choices: an infantry platoon or doctrine grenadiers.

It's not like a big a la carte menu of infinite choice: It's more like six or seven prix fixe options.
 

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Son of LO
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I have to put a big:

/QFT

on this one.

The IG have so many options that it's pretty staggering. Becuse of the doctrines list and the many different choices of armies, tanks, aircraft, allies, and upgrade options, there will rarely be two IG armies that look the same.

In fact, I played at a tournament once that had three Necron Players and three Imperial Guard players. The IG players had completely different lists from each other with entirely different playing styles. The Necrons, on the other hand, all had tons of Warriors, Destroyers, Immortals and Scarabs; which is just what I expected to see.

Now, that's just the rules alone. There are so many different ranges of models from Catachans (yes, I actually like Catachans) to Elysian Drop troops, that each different player can make exactly the army they want to make with just a few bits changes, head swaps or whatever.

Besides, the Imperial Armour books aren't called IMPERIAL for no reason, they are stuffed full of goodies for the IG and their allies.

Honestly, there's no other army that I enjoy collecting more.
 

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Supreme Evil Overlord
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IG have certainly a vast amount of options and if ones starts to include FW than they beat any other army without a doubt, the largest reason I see for this is since the IG has many similarities with recent armies we have seen in the last century, the 2nd WW provides a lot of inspiration for many players on how to configurate their army.

One can go nearly all-out grunts by taking a lot of conscripts and make an 1939 style sovjest army or a modern elite elysian drop troop army and there's the legio options between those.
Now with the release of the Vostroyans they get even more optinos to make a list.
 

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durus
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I have to agree.

Imperial Guard is us. It's the Bill Paxton from Aliens. It's the Joker (Matthew Modin) from Full Metal Jacket. It's Sgt Barns, Elias, Junior, Charley Sheen and his Grandma from Platoon. It's John Wayne in the Sands of Iwo Jima. It's a flame thrower, It's a Claymore, It's a Sherman Tank. It's the lads having a pint down at the pub.:beer:

It is relatability. What other army would let you take a Doctrine that let you give your guys drugs to stay on the lines (Chem-inhalers). We are regular dudes, not super bread combat specialists, not all powerfull aliens,:alien: don't have uber guns, we have Flashlights! :wacko:

I also play Deamonhunters, and while I like them because they are a challenge and not what everyone else plays, I find I relate and enjoy my Guard more. :shifty:

Why is Guard so long lasting? Because it is us and we relate.
 
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And I thought this thread was going to be a sales pitch for life insurance for Imperial Guardsmen. Talk about lucrative (for the widows).

I will say that, having played against a few guard armies lately, I am interested in giving them a try. Part of it is probably the parallel between IG and actual military organization. You have a weapons platoon and quite often machine gun teams will be detached and attached to other squads or platoons.
 

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When I first got into this crazy hobby of 40k, I was immediately attracted to and dreamed of starting an Imperial Guard army but was warned by people in my local shop about how long it would take to build and how many models I'd have to paint and that it was difficult to field, etc.

Ultimately I was directed to Space Marines as they were the "newbie" army and that's what my friends recommended to me. I enjoyed painting and enjoy playing my Ultramarines but everytime I'd look at the Guard codex or the plastic kits there would be a tinge of regret that I never did start those cool looking Cadians.

A year later I'm finally starting my IG army and I couldn't be happier with my hobby. It's going to be a slow going process but I've got Marines to play with in the meantime and I'm really focusing on making my models look as best as they can (in a reasonable amount of time) and before I know it I'll be hammering the foes of the Emperor and I look forward to it! I'm hoping this ends up being the army I settle into, eventually being able to field all of the list variants available. While the choices may not be infinite, having a force that's able to go in the many directions available to Guard players will be rewarding indeed.

It's good to be here. :)
 

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Noctus said:
Marines can be either shooty or CC, i am still waiting to see an IG rushing in CC "a la speed freaks". ;)
wait till my skull takers are fully up and running the plan is three full platoons charging across a battlefield. ws4 3 attacks on the charge and 150 of them the look on an opponents facew will be priceless. il post pics when i can
 

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Another agreement here!

The only army you could personalise more would probably be Chaos (such a big wargear list...) and when you do something that you'd think to be impossible (like lasgun an avatar to death hehehe) all the hours of painting, converting and setting up 35 man troops choices is suddenly worthwhile...
 

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Ig

Hello doctorines!

Who said you can't have CC guardsmen? The joy of rough riders hunting lances on the first charge, not much around that can take a S5 attack, plus reptile steads from the latest chapter approved giving them an extra attack! I've taken on Deamons and Orks with these guys and they've never faultered. Plus with large sentinel units you've got speed and firepower that can keep on top of even an Eldar army. Plus you can slug it out with big guns, hello armoured fist army choices. Or you can swarm better than Tyranids! Conscripts are dirt cheap, ever rolled 50 D6s of lasgun shots? Damn it sure feels good.

The great thing about the IG is the fact that in the days before a fight, you know who your facing and can always configure a force to combat it. Justlike the real Imperium. Your not a questing Marine Chapter doing it all, or a Waaargh that just sprouted without alot of plaanning or simply a hoard of Bugs of Deamoni traitors (who have to taake what they can get their hands on). The thinking mans army. I've been defeated almost as many times as I've won, but with the IG its still fun, nothing cooler than a HQs last stand with your Senior Officer squaring up to an Avatar/Deamon Prince/Tyrant/Ork Boss and knocking off some wounds of a model 4 times your size!

Its a long post, but as you can guess, I've collected the IG for over ten years, not even the Deamon Hunters grey knights could tempt me away, lol.
 

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Discussion Starter · #16 ·
Undeadair said:
When I first got into this crazy hobby of 40k, I was immediately attracted to and dreamed of starting an Imperial Guard army but was warned by people in my local shop about how long it would take to build and how many models I'd have to paint and that it was difficult to field, etc.

Ultimately I was directed to Space Marines as they were the "newbie" army and that's what my friends recommended to me. I enjoyed painting and enjoy playing my Ultramarines but everytime I'd look at the Guard codex or the plastic kits there would be a tinge of regret that I never did start those cool looking Cadians.

A year later I'm finally starting my IG army and I couldn't be happier with my hobby. It's going to be a slow going process but I've got Marines to play with in the meantime and I'm really focusing on making my models look as best as they can (in a reasonable amount of time) and before I know it I'll be hammering the foes of the Emperor and I look forward to it! I'm hoping this ends up being the army I settle into, eventually being able to field all of the list variants available. While the choices may not be infinite, having a force that's able to go in the many directions available to Guard players will be rewarding indeed.

It's good to be here. :)
I was in the EXACT same situation as you, only instead of cadians I liked the look of steel legion. I was tempted to play IG but all of my friends said it was a huge project to start them and that I should start with marines. So I played marines, and they were fun and all, but I couldn't resist the allure of all those tanks, all the real world military parallels, (anyone else get an urge to play with your IG after watching a WWII movie?) and of course, all those sweet looking models. I'm glad that I played with marines first because they're such a rock solid army that they could "absorb" my big mistakes in my first games. If I would have played with my IG first I would have lost a lot of battles just figuring out how the game works. Because I started with my IG later I know the game much better and my IG have been even more successful than my marines. It's great- my oppenents never know if they will be facing 150 guys, 11 tanks (6 chimeras, 3 LR, 2 hellhounds), or an assaulty army composed of grenadiers, a few GK teleport squads and a GK terminator squad or two. Changing it up between mech lists and infantry lists is great fun- watch your opponent bulk up with 10+ lascannons only to find that he will be shooting them at individual guardsmen. (it's even more enjoyable when they roll a 1 to wound)
 

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actually, i'm going to drop a bomb now, i've grown a little bored with my 'guardsmen, mostly because i have the shortest attentionspan i've ever heard of, and i just can't get myself to paint all those men. i've tried wih the "out of sight, out of mind"-strategy, but i simply can't forget that theres 24 of this guy left before i'm done with that single troopchoice. That, and i haven't played very much with my guards before, and i'm one of those "i want results now! not in three seconds, NOW!"-kind of guy, so when i've lost, i've just said, oh well, time to assemble some more (as that's the thing about guard i love, i get to put all those mini's together)

but i guess i just need to tighten up and go out and play with them, shouldn't i?
 

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I find imperial Guard the most rewarding because they have big Cojones!!! You would have to, in order to fight against any of the other races in 40k..... Huge tyranids which would cruch u with thier toe(or hoof or claw or whatever), daemons, genetically enjineered superdudes...necrons..etc. When u win a battle u feel proud because the basic humans that u have controlled have whooped the butt of some alien scum who is almost certainly superior to a human in every way!!
Go Mankind!! Yeeey!!
 

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cadre_of_storms said:
wait till my skull takers are fully up and running the plan is three full platoons charging across a battlefield. ws4 3 attacks on the charge and 150 of them the look on an opponents facew will be priceless. il post pics when i can
Hmm, I can't wait to see that! Khorne is going to love you!
 
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