Saturday me and a friend took 1000 points each and played a GW staff member who had less points of Bretts and Dwarves. What happened was that it was a peasentry list and they were drinking at the brewery with their Dwarf pals, when my Wood Elves got angry and hired ogres to attack those drunks. All we had to do to win was get past one of the three breweries that he was defending in 5 turns (no not the beer). Also I realized my teammate's and my list sucks, I had a headache and magic was dispelled every time.
6 Wild riders
2 iron fists
gutmaw (or something similar)
Dwarves and Bretts
2+ and 4+ ward save
2+ 4+ ward
3+ 6+ ward
20 [email protected]
Deployment- On the right flank was the grudge thrower on a hill. Across them was the yhetees. In fornt of the right most brewery was the [email protected]
and inside it was the bowmen, acroos the table was the Treeman, the hiding spellsinger, and the 4 bulls. In the middle on a hill were the gg, infront of them was the bruiser and ironguts.Across them was the Lord and in the middle brewery was the organ gun. On the left brewery was a flame cannon, and in front were the ironbreakers. Across was the s bulls and the dryads in trees. On the left flank was the riders ready to get a 2nd turn charge (stupid).
Dwarf turn 1
shoot- flame cannon puts 2 wounds on the small squad, organ gun and bowmen do not have range, thrower misfires.
WE and Ogres turn 1
move- everyone but the gg move up their full distance
shoot- gg dont do anything
Dwarf turn 2
shoot- flame cannon finishes the bulls, organ gun commits suicide, organ gun drops 2 dryads.
WE turn 2
charges- WR into ironbreakers
shoot- gg suck, Treeman kills 3 [email protected]
assault- challenge does nothing, wr drop 3 breakers, brakers kills one in return but because of challenge, wr runs away.
Dwarf turn 3-
charge- [email protected]
shoot- flame cannon finishes the yhetees in one shot, grudge thrower misfires again.
assault- Tree is not hurt but he only kills 3 or so.
WE turn 3
charges- bulls into flame cannon, dryads into breakers, ironguts into lord, wr do not rally, how, and end up near the edge of the board
move- with nothing to shoot at gg just keep moving
assault- Bulls connect 2 times with crew (defended obstacle) and kill none. Dryads cut down 4 breakers, they kill 2 back but are otherwise fine. Lord is wounded but guts are all good. Treeman misses every shot and takes a wound but is fine.
Dwarf Turn 4-
shoot- organ gun kills 3 gg,bowmen fail to kill them, gg run
assault- One flame cannon crew dies but holds, dryads kill 2 and 3 are killed in turn, dryads run. Guts and lord do nothing to each other but treeman kill 5 [email protected]
but they hold miraculously.
WE turn 4-
move- wr, dryads, and gg all rally
assault- nothing between the cannon and bulls happens, lord takes two more chins and now decides to actually attack the guts instead of bruiser wounding twice. Treeman takes a wound and dishes out 4 more deaths or so.
Dwarf turn 5-
move- none of any importance
shoot- grudge thrower and bowmen kill 3 gg.
assault- buls finnaly finish off crew, lord kills 2 ironguts, forcing them to flee, treeamn kills the paladin, leaving the bsb, who does not run
WE turn 5-
move- bulls take objective
shoot- I knew we already won but we wanted to see what would happen, miraculously the gg finish off the lord after the guts fail to rally..
assault- treeman ofcourse kills the bsb.
Although my teammate did not play very well, we still got the win, I hope you enjoyed the report