Please see this thread on how to participate in these games. I want to stress to everyone that the mission means everything. He who stands the best way to score Victory Points should be the winner. All missions have the Infiltration, Deep Strike, and Victory Points special rules.
Mission Type - Cleanse
The Tempest of Blades - (4 points)
Eldar
HQ - 124 points
Farseer: (Join with scorpions)
Close Combat Weapon and Shuriken Pistol; Fortune
Farseer: (Join with scorpions)
Close Combat Weapon and Shuriken Pistol; Fortune
Elites - 195 points
Vyper:
Starcannon
Vyper:
Starcannon
Vyper:
Starcannon
Troops - 1050 points
Striking Scorpions squad – Eight (8) men
Exarch: Scorpion's Claw
Wave Serpent:Twin-linked Brightlances, Spirit Stones
Striking Scorpions squad – Eight (8) men
Exarch: Scorpion's Claw
Wave Serpent:Twin-linked Brightlances, Spirit Stones
Howling Banshees squad – Nine (9) men.
Exarch: Executioner
Wave Serpen: Twin-linked Brightlances
Warp Spiders – Six (6) men.
Heavy Support - 480 points
Falcon:
Starcannon, Holo-field, Spirit Stones
Falcon:
Starcannon, Holo-field, Spirit Stones
War Walker:
Two (2) Starcannons
Tactics:
As much as possible starts behind cover. Then, on turn 1, the wave serpent move right up next to the enemy, while the rest of the army takes out the more dangerous portions of the enemy's army. The turn after that, 1 wave serpent is probably down, and the other two squads charge, causing havoc and killing while the fire support kills as much as possible.
Vs mounted armies, this army might need to sit back and shoot down their tanks for a turn before closing in.
Vs armies that can beat this in cc (not many), this army will instead play cat and mouse. Given the incredible meneuverability, this army can avoid them, shooting the whole time. Of course, in this case the war walker will die, but that's all right, really.
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Dark Angels Strike Force. - (2 points)
Headquarters – 425 points
Epistolary Librarian:
Force Weapon, Bolt Pistol, Terminator Honours, Familiar, Frag Grenades, Iron Halo, Veil of Time; Fear of The Darkness
Command squad – Nine (9) men
All armed with Frag Grenades
Six (6) armed with Bolt Pistols and Chainswords
Two (2) armed with Melta Gun
Company Champion
Veteran sergeant: Powerfist and Bolt Pistol
Drop Pod
Troops – 540 points
Tactical Squad – Five (5) men
Four (4) armed with Bolters
One (1) armed with Lascannon
Tactical Squad – Five (5) men
Four (4) armed with Bolters
One (1) armed with Lascannon
Tactical Squad – (6) men
Four (4) armed with Bolters
One armed with Plasma Cannon
One armed with Plasma Gun
Tactical Squad – (6) men
Four (4) armed with Bolters
One armed with Plasma Cannon
One armed with Plasma Gun
Tactical Squad – (6) men
Four (4) armed with Bolters
One armed with Plasma Cannon
One armed with Plasma Gun
Fast Attack – 480 points
Ravenwing Landspeeder Squadron – Two (2) Landspeeder Tornados
Two (2) armed with Assault Cannons and Heavy Bolters
Ravenwing Landspeeder Squadron – Two (2) Landspeeder Tornados
Two (2) armed with Assault Cannons and Heavy Bolters
Ravenwing Landspeeder Squadron – Two (2) Landspeeder Tornados
Two (2) armed with Assault Cannons and Heavy Bolters
Heavy Support – 400 points
Devastators Squad – Seven (7) men
Three (3) armed with Bolters
Three (4) armed with Missile Launchers
Devastators Squad – Seven (7) men
Three (3) armed with Bolters
Three (4) armed with Missile Launchers
Mission Type - Cleanse
The Tempest of Blades - (4 points)
Eldar
HQ - 124 points
Farseer: (Join with scorpions)
Close Combat Weapon and Shuriken Pistol; Fortune
Farseer: (Join with scorpions)
Close Combat Weapon and Shuriken Pistol; Fortune
Elites - 195 points
Vyper:
Starcannon
Vyper:
Starcannon
Vyper:
Starcannon
Troops - 1050 points
Striking Scorpions squad – Eight (8) men
Exarch: Scorpion's Claw
Wave Serpent:Twin-linked Brightlances, Spirit Stones
Striking Scorpions squad – Eight (8) men
Exarch: Scorpion's Claw
Wave Serpent:Twin-linked Brightlances, Spirit Stones
Howling Banshees squad – Nine (9) men.
Exarch: Executioner
Wave Serpen: Twin-linked Brightlances
Warp Spiders – Six (6) men.
Heavy Support - 480 points
Falcon:
Starcannon, Holo-field, Spirit Stones
Falcon:
Starcannon, Holo-field, Spirit Stones
War Walker:
Two (2) Starcannons
Tactics:
As much as possible starts behind cover. Then, on turn 1, the wave serpent move right up next to the enemy, while the rest of the army takes out the more dangerous portions of the enemy's army. The turn after that, 1 wave serpent is probably down, and the other two squads charge, causing havoc and killing while the fire support kills as much as possible.
Vs mounted armies, this army might need to sit back and shoot down their tanks for a turn before closing in.
Vs armies that can beat this in cc (not many), this army will instead play cat and mouse. Given the incredible meneuverability, this army can avoid them, shooting the whole time. Of course, in this case the war walker will die, but that's all right, really.
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Dark Angels Strike Force. - (2 points)
Headquarters – 425 points
Epistolary Librarian:
Force Weapon, Bolt Pistol, Terminator Honours, Familiar, Frag Grenades, Iron Halo, Veil of Time; Fear of The Darkness
Command squad – Nine (9) men
All armed with Frag Grenades
Six (6) armed with Bolt Pistols and Chainswords
Two (2) armed with Melta Gun
Company Champion
Veteran sergeant: Powerfist and Bolt Pistol
Drop Pod
Troops – 540 points
Tactical Squad – Five (5) men
Four (4) armed with Bolters
One (1) armed with Lascannon
Tactical Squad – Five (5) men
Four (4) armed with Bolters
One (1) armed with Lascannon
Tactical Squad – (6) men
Four (4) armed with Bolters
One armed with Plasma Cannon
One armed with Plasma Gun
Tactical Squad – (6) men
Four (4) armed with Bolters
One armed with Plasma Cannon
One armed with Plasma Gun
Tactical Squad – (6) men
Four (4) armed with Bolters
One armed with Plasma Cannon
One armed with Plasma Gun
Fast Attack – 480 points
Ravenwing Landspeeder Squadron – Two (2) Landspeeder Tornados
Two (2) armed with Assault Cannons and Heavy Bolters
Ravenwing Landspeeder Squadron – Two (2) Landspeeder Tornados
Two (2) armed with Assault Cannons and Heavy Bolters
Ravenwing Landspeeder Squadron – Two (2) Landspeeder Tornados
Two (2) armed with Assault Cannons and Heavy Bolters
Heavy Support – 400 points
Devastators Squad – Seven (7) men
Three (3) armed with Bolters
Three (4) armed with Missile Launchers
Devastators Squad – Seven (7) men
Three (3) armed with Bolters
Three (4) armed with Missile Launchers