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Why Can't The Imperium Blow The Traitor Homeworlds

2K views 13 replies 12 participants last post by  Sekhmet  
#1 ·
Well i was looking at my EOT poster map.There is no way for the Imperium to fight back right but defend the rest of there life time on cadia.Every crusade did a major blow to the Cadian Gate and its getting weaker.The 13th crusade was the wrost to come for the cadia planet now she stands alone with no friends to protect her.So if we can't attack the eye.Really it's not fair so we can't attack but all we can do is defend this planet until she falls.So when cadia does it's all over for Terra.Imperium cant attack the eye how about send ships to blow up the traitor homeworlds to make it easyer on us or are they in the eye.We blew up SJH planet.It's like lord of Rings,to destroy evil you have to throw the ring in the valcano but there is no ring.So we can't do no harm but they can.How about throw bunch of nuclear bombs in the eye have the gods or b*tch at the eldar for creating this mess-clean it up d*mit .GW should have Imperium attack the deamon worlds or the traitor worlds or make them attack them some how.Like the 13th company they got in they should give the imperium tips how to get in.give the imperium a chance.But in my gut feeling the EOT campian was a show,cuz GW had nothing else better to do or promote there new cadian troopers,13th company.It didnt make sence they put out the troopers and then if the plantet falls there useless.
I think it was profit for them and fun for us.
 
#2 ·
First of all, the traitor legions are mostly inside the EoT. Their homeworlds have already BEEN destroyed by the Imperium.

They could never launch an attack at the EoT - it's the place where the warp spills into the material realm, so beings that can control the immaterium can do so in the EoT, but not outside it. So the Imperium could send their entire naval force into the EoT, and a bunch of Daemons would create vast Chaos fleets to destroy them - although the Chaos fleets wouldn't be able to leave the Eye, as they'd stop existing in the material realm. It's basically a stand off right now. Chaos cannot penetrate into the heart of the Imperium, and the Imperium cannot strike at Chaos' home in the material realm.

THAT is GW's marketing ploy - they created a universe where no side can win. Orks are a disease that cannot be totally purged from any planet. Eldar have countless craftworlds. CSM have the Eye. The Imperium has a disgusting amount of defences around Earth, and countless planets full of soon-to-be-Guardsmen. Nid's come from another galaxy, so their number can never be gauged. DE's home city/planet/whatever-it-is is hidden from everyone, and they refuse to fight in large-scale wars that would basically destroy those that are left anyways. Necrons are on countless planets, they wake up as GW wants them to. Tau, well, they exist only because it would take too many lives for the Imperium to exterminate them. If GW launched a campaign that could actually WIN, and a side WON, then their prized game would become rather pointless, yes?
 
#5 ·
The Imperium though must have a huge fleet so couldn't they station a shard of it around the eye of terror and just shoot what comes out? or couldn't they just shoot into it with massed barrages and just destroy alot of stuff that way?
 
#6 ·
Originally posted by vampirism101@Jul 16 2004, 12:34
The Imperium though must have a huge fleet so couldn't they station a shard of it around the eye of terror and just shoot what comes out? or couldn't they just shoot into it with massed barrages and just destroy alot of stuff that way?
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Oh man, you really need to get a handle on the scale of space, which is quite literally astronomical. "huge" doesn't begin to describe the number of ships required to envelop an area of space.

To picket a sphere 1000 LY in diameter (1% of the diameter of the galaxy), you're dealing with a surface area (after all, space is three dimensional) of 4*pi*r^2 or 2.811e+38 square metres. Let's use square kilometres instead of metres. That's 2.811 x 10^32 square kilometres - 2.8 followed by 32 zeroes.

Let's stick with light years to avoid the zeros. The total area to cover would be 3.14 MILLION square light years. Just to give each ship a patrol area of one square light year, you'd need 3.14 million ships. And since real space travel is at only a small fraction of light speed, they'd need several years to patrol their area.

So obviously, simply putting up pickets all the way around the Eye isn't going to work, especially since the EoT is a hell of a lot bigger than 1% of the width of the galaxy. We don't know the voume of the Cadian route out of the Eye, but unless it is very small indeed, Chaos ships will be able to pass through any picket force with ease, and especially so since they'll be in the Warp and AFAIK it is essentially impossible to fight a naval action in the warp or even to maintain station in a picket.
 
#7 ·
Because their retarded? Or more to the point GW staff are retarded who's lack of creativity came up with very little, except for the desire to make a game ( or more to the point make money) that play's on assault and ranged rather than bombardment (otherwise that would be playing Battlefleet Gothic now wouldn’t it, which dose not sell very well). So that’s why the Imperium dose not blow planets, due to the minor detail of making a game called Warhammer 40k.

The first original idea was that they did not have the technology to do this, but now this is obviously not true as such events appear to frequently happen. The only reasoning behind it, will have to be lack of accessibility and lack of fleet ships to perform such duties. There's that reason and the idea that GW staff are lacking some Prozac and a well needed few hits with a polo mallet.
 
#9 ·
firing a massed barrage into the eye of terror will do nothing at all, that area of space is under the full control of the forces of chaos the laws of physics do not apply there.
 
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#10 ·
and firing a mass barrage, theyd probably be able to send it all back out of the EoT
its like playing counter strike, and chaos gods are the admins. the control the console. once anything enters the admins game, the admin can take controle
they can say kill who ever and theyre dead outrite. its probably gonna take a LOT of holy relics, and other holy stuff(sorry, my brain went dead) to stop the control the chaos have in the EoT remember, its another dimension, we dont know how big it is.
 
#11 ·
Only the Techpriest know how any of imperial technology works and even then it's just a fraction of the knowledge needed to build more. I seriously doubt there are new fleet ships being built by humanity, just docks for repairs. If they could make more I'm sure they could figure a way around the little plasma gun issue... damn 1's...

Even if they did get inside the EoT, Chaos wouldnt have to create mass armies and fleets, they're all unbound daemons, they can just posses or kill the Imperial fleets in an instant.
 
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#12 ·
Imperium does manufacture stuff: guns, tanks, spaceships... But they're all built according to a ready-made template. If You'd ask them to design a more efficient new thingamajig, they wouldn't know how to do it, since they do not understand the technology itself.

They know what parts they need in order to build something and make it work, but they do not understand how it works.

The Techpriests and Adeptus Mechanicus are the people who have the most intricate knowledge about technology, but even they don't really do much research... Since it's more or less forbidden.

So until they decide to do some re-design, You're stuck with the Plasmagun built with a template going back multiple millennia. :rolleyes:
 
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#13 ·
Well the stupidest thing the imperium could do is to send more fresh bodies into the eye for the chaos scum to posess. As has been stated, the eye of terror sin't just a location in space where the daemons reside, it's like a big portal where the material world merge with the warp. hence, you can't just send a nuke in there and think you blow something up. Stuff doesn't work the same way in the warp. It is pure enrgy, so to speak.

and as for patrolling the area, I don't think anyone can imagine 3,14 million square light years. it takes light 8 minutes to go from the sun to earth, imagine how long it can travel in one whole year, just imagine!

As Einstein said you can't go faster then light, and GW has accepted this and instead invented warp travel, ie you take a shortcut 'trough town'. (wheter you belive lightspeed is the max cap or not, this is how the 40k universe works, so let's stick to that)

Patroling an area of 1 square lightyear would take ships in the thousands... it's not much of a defence having one ship strolling about on the edge of destruction, it's gonna get shot to pieces before they can crie out 'emperor'.

Ok my rant is over, if anyone bothered to read this long =)
 
#14 ·
Some very fast Imperial Ships can travel close to the speed of light, we're talking 65% max, so you are correct that these puny patrols offer very little in resistance against the Eye. Why doesn’t the Chaos fleet just fly by them and head en-mass towards Terra? I'd try it if I were in a big scary Chaos ship with lots of guns and axes...
Our Galaxy is only around 100,000 light years in length (including the Halo Stars) and about 1000 at most in depth. The Eye only really takes up about 500 light years, its not all that big compared to the rest of the Galaxy. But yes, it would still take hundreds if not thousands of years to patrol all of it. But nobody really cares about what lies 'behind' it on the other side from Terra, I wonder who lives over there???
 
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