I’m a fan of converting whole armies to a chosen theme of my own design and I’m currently working on my renegade Mechanicus robotic based army. It goes without saying that the Necrons are perfect for this theme which is why all my conversions are designed to represent certain Necron units.
(Warrior, Lord, Immortal)
Problem is my gaming club is full of tournament players and I would not like to see my newly converted army get beaten badly in every game.
Because of the 5th edition rules Necrons aren’t as easy to use effectively as they were in the previous edition, so rather than struggling to come up with an effective army and upload list after list I decided on a better solution.
The biggest problem I'm having is figuring out how to fit all the units in my army all fufill certain needs...
More Than 2 Warrior Squads: For Capturing objectives.
Immortals: Good boost to the phase out count and to support the warriors.
Destroyers: Fast Long Range Support.
Monolith: Powerhouse and the ablity to get the warriors out of danger.
Tomb Spyder: Best against combat units and a great help for WBB rolls.
Scarabs: Great for holding up characters before they hit your lines and contesting objectives.
Heavy Destroyers The only real anti tank weapon.
All these units need to be fitted into a working 1500pt army, I'm too far ahead with the armies development to just ditch so I really need some help here guys?

(Warrior, Lord, Immortal)
Problem is my gaming club is full of tournament players and I would not like to see my newly converted army get beaten badly in every game.
Because of the 5th edition rules Necrons aren’t as easy to use effectively as they were in the previous edition, so rather than struggling to come up with an effective army and upload list after list I decided on a better solution.
I would like to ask you Necron players to construct an effective 1500pt list for me using your experience of using Necrons in the new edition.
The biggest problem I'm having is figuring out how to fit all the units in my army all fufill certain needs...
More Than 2 Warrior Squads: For Capturing objectives.
Immortals: Good boost to the phase out count and to support the warriors.
Destroyers: Fast Long Range Support.
Monolith: Powerhouse and the ablity to get the warriors out of danger.
Tomb Spyder: Best against combat units and a great help for WBB rolls.
Scarabs: Great for holding up characters before they hit your lines and contesting objectives.
Heavy Destroyers The only real anti tank weapon.
All these units need to be fitted into a working 1500pt army, I'm too far ahead with the armies development to just ditch so I really need some help here guys?