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Vampire Counts

12K views 68 replies 30 participants last post by  joevictory  
#1 ·
This was posted by Donga666 on Warseer. He has been the Lenton and seen some of the new Vampire Counts models due to come out soon.
(PS. He won the Diorama Catagory at GDUK.) :party2:

i know there is a GD VC thread but this is a bit 'post-GD'.

@Mods, please delete this thread if you see fit.

@everyone else, i'm sorry there are no pictures just descriptions

@GW, I'm sorry if I have overstepped the mark!

I have recently been to GW lenton to get my GD entry photographed (Diorama, it was too big for the photo rig at the NEC). So I spent a very pleasant afternoon in the photo-suit at Lenton. In the photosuit is a big set of figure cabinets full of stuff to be photographed for WD and Codex/Army books. There were all the Orks and some LoTR stuff, none of it made much impression as I had either seen it or I don't like the game (LoTR).

BUT, there was the whole VC army set out ready to photograph for the book etc etc.......BY GOD IT'S PRETTY!!!!! (in a sort of rotten way)

I will run down the list item by item:

Plastics:

Skellies, they are in scale to humans and they look realy nice although smaller than the current models, excellent sculpt! Nothing that you wouldn't expect in them.

Gouls, Yep Plastic! they are very hunched and spikey looking, (they were ranked as well!). Strangley they reminded me of Yoda for some reason, all hunched and very degenerate (I'm not saying Yoda is degenerate).

Direwolves, these are a VAST improvement on the current plastic metal hybrid. Not realy a great deal differant but they do look undead and very manky. More dynamic poses too.

Metals:

All three of the special characters, vlad, conrad and Manfred von....I know manfred was at the GD but he looks very pretty painted up. Conrad looks quite mad but by far my favourite is Vlad, a proper pose and nice armour in the current 'no-bloodline' theme. Gone is the silly 'hamour horror' look!

Two unamed vampires, one female sculpted by Seb Perbet which is nice but didn't blow me away. Improvement on the current lamians though! And a very very beautiful one with one bat wing in place of his arm and in a great pose, i will be buying this one even though I don't play VC (yet).

The best models by far in the range are the Blood Knights, they are SO GOOD LOOKING!!!!!! The knights and the horses are fully armoured & barded they are armed with lances. the horses are in such dynamic poses leaping and just looking great. The knights faces are visable too and they are full of character!

All the other stuff is the same, just repainted to fit in. I was a little disapointed to see the Black Knights the same models, I didn't find out if they were due a redo, sorry.

I have a winners day to come up but I think we are sworn to secrecy for that I didn't get into the design studio or casting hall, this time

BTW: I got Gold

JvK :happy:
 
#4 ·
Plastic Grave Guard are there too, mentioned in the thread further down and we have already seen pictures from GD UK.

VC are looking very interesting.. With GW doing horses well (Blood Knights), I really really wish they had redone silver helms and/or reavers. They would have been great.

As a VC and HE player, and trying to focus on HE at the moment, I really hope the new VC don't distract me from my Asur army until it is finished. :)
 
#8 ·
More Vampire Counts Rumours

Oh and this was posted on Warseer by MasterVampire. All I can say is that Blood Knights are going to be absolutely horrific. (Imagine chosen Chaos Knights of Khorne WITH LANCES and that is what you have. :0)

Great stuff, this is.;oAll of this is by EvC (the quote button made some parts of text go with a line through the text :S :

-------------------------------------
I've got a load of rumours courtsey of the UKGT... and here they are for you all. Please note that any stuff in [square brackets] is my own thoughts or speculation- do not repeat it as fact or rumour to anyone anywhere unless you are an idiot! Now if you thought that the new High Elves sound powerful, wait till you see the new Vampire Counts... among the less scatalogical terms used to describe them were "sick", "disgusting" and "filthy". You have been warned

So, to begin with, not much info on characters other than Wight Lords are now "Wight Kings". Guess GW realised how silly a hero-level character with "Lord" in the name was...

As is well known, bloodlines have been removed (in terms of rules). There is now a -massive- list of bloodline powers to choose from, encompassing most of the powers we currently have and more. Here's a really interesting one: for 25 points, any Skeleton or Zombie within 12" can use the WS of the Vampire, as long as the Vampire isn't in combat. WS7 Skeletons? Nice! Another new magic item lets one wizard take spells from any of the basic lores from the main rulebook, except Life [presumably Light won't be available either or my source mis-spoke/ mis-heard himself].

Speaking of the magic, the Necromantic Lore is undergoing a massive revamp. Curse of Years will be the 4th spell on the list and even drops a couple of points for casting value, don't know if it's been weakened at all. The spell replacing it is called something like "Winds of Death", and makes EVERY enemy unit on the table take one hit, and any wounds go towards making a new Spirit Host near the caster! Incredible stuff... I heard two separate, very differing rumours about the invocation, one that it can only be used to make Zombies, and the other that it can be used to raise anything, "skeletons, wights, wolves, ghouls etc." [although since Ghouls aren't undead I'm not sure if I believe that. It could mean that Necromancers can raise anything but Vampires only Zombies]

Moving onto units, Zombies are cheaper some, and are now even more rubbish. S2 these days, and always strike last. Always. [Don't think Hellish Vigour will exist any more.] You know the Zombie bunker tactic? Gone! Characters can no longer join Zombies. Also, Zombies cannot pursue any more- when a unit breaks, for every rank of Zombies, the flee-ers take a bunch of extra hits/ wounds. Doesn't seem that nasty really.

Ghouls will be ranked-up infantry again. Not sure how that'll turn out.

Grave Guard can take great weapons

The Knights of Blood Keep are going to be horrific. Unit size 4-20, frenzied, 3 attacks each at S5 with lances (So S7!), the less said about them the better...

Wraiths return as ranked up units, as has been speculated for a while. The Banshee now fights with them as a unit champion, making them very expensive. To be honest I can't imagine this looking any good on the table top, although if they skirmish that might make more sense.

The Black Coach is going to make a lot of people happy (or scared). For a start, 4+ ward save- no word on immunity to S7 attacks though. However, it can go a little bit mental in the magic phase! Any wizard within 6" can donate a power dice, which you roll and for every 6 you get, it permanently gains a new ability, including...
1) Scythes
2) Hatred
3) ? [My money's on immunity to S7 destruction]
4) Ethereal
5) Fly

Yes, that's right, an invisible [Edit: meant ethereal!], flying, terror causing large target. You'll need to donate 30 power dice on average to get that far, but if you do... wow. And still 200 points.

Special characters are five von Carsteins as has been said, Vlad and old Mannfred are the Lords, with Isabella, young Mannfred and a third as heroes. I can't imagine Konrad being a lowly hero, he's a lord and a half, but we'll see...

That should keep us going for a bit. Out in about six months remember

This looks good. 8Y
 
#9 ·
ok.

From what I here from GW staff that are mates.

Skeletons - Are now a special choice. Cannot be raised. There replacing grave guard to. Skeletons are now going to be S4 T4 like grave guard and I4. Big improvement. Can be armed similar to grave guard.

Zombies - Only thing that can be raised. No longer brain dead. And well, thats really about it. i still think they'll be low I, like I2. and probably have the same stats as current skeles. S3 T3.

Grave Guard - Like i said, there going. Skeletons are replacing them.

Black Knights - Gone. Instead there going to be vampire thralls on horses, each with 3 attacks at S5. With a lance on the charge thats 15 (16 inc champ) S7 attacks :p there goes a few ranks. GW staff are saying these are going to be better than chaos knights and are going to cost around the 50 point mark... each. But sadly they say there only going to have 1W still.

As for the rest of undead units, I haven't heard anything. Going to keep bugging my mates to tell me more info as I collect VC :p but some of the new models look very cool. New manfred certainly looks around 300 times better.

My guess is magic items are going to change dramatically to. And I think there bringing out a few more special characters. However don't hold me on that. I'll find out more info and post as I know :p
 
#15 · (Edited)
ok, hogboy, i could never belive you...ever. considering you have 1 post (this one) and no rep whatsoever, to me you seem like someobody just trying to screw with people. just my opinion, but as previously mentioned, grave guard pics have already been released, along with much other reliable info.

hey, sorry for being sorta rude to you, maybe your right after all =p
 
#10 ·
So wait, that awsome new armoured skelly model isn't a grave guard?? Its a normal skelly?!?!? That completely took me by suprise, if anything I would have expected skellies gone and instead only grave guard. Whatever................. The cool part is if the come out in May, I get all my awsome B-Day cash (along with my saved up Christmas money) to spend on an awsome new VC army. Those Knights of the Blood Keep are going to be god-like.........
 
#11 ·
I forsee the Knights of the Blood Keep seeing a lot of cannonballs to the falls and falling rocks on their heads. Though if they indeed will be 50 pts each we won't see large units of them. I wonder if the Black Coach will remain a 0-1 choice.

With the rumored changes to the army I just may have to come back to the blood suckers. I started out with a small VC army as my first WHFB army before defecting to the Tomb Kings.
 
#12 ·
ok.

From what I here from GW staff that are mates.

Skeletons - Are now a special choice. Cannot be raised. There replacing grave guard to. Skeletons are now going to be S4 T4 like grave guard and I4. Big improvement. Can be armed similar to grave guard.

Zombies - Only thing that can be raised. No longer brain dead. And well, thats really about it. i still think they'll be low I, like I2. and probably have the same stats as current skeles. S3 T3.

Grave Guard - Like i said, there going. Skeletons are replacing them.

Black Knights - Gone. Instead there going to be vampire thralls on horses, each with 3 attacks at S5. With a lance on the charge thats 15 (16 inc champ) S7 attacks there goes a few ranks. GW staff are saying these are going to be better than chaos knights and are going to cost around the 50 point mark... each. But sadly they say there only going to have 1W still.

As for the rest of undead units, I haven't heard anything. Going to keep bugging my mates to tell me more info as I collect VC but some of the new models look very cool. New manfred certainly looks around 300 times better.

My guess is magic items are going to change dramatically to. And I think there bringing out a few more special characters. However don't hold me on that. I'll find out more info and post as I know
Not to be contrary, but I'm going to have a hard time believing that. Skeletons becoming Special and now non-raisable sounds VERY un-GW-ish, for one.

Also, they said the Skeletons would look like they were assembled, rather than what they have now (shambling hordes of bone that actually look humanoid), and the GG model doesn't fit that description.

Out of time now, but I'll go into a bit more detail later.

-AFG
 
#14 ·
I sure hope that they don't get rid of black knights as a cheaper mounted unit option. That would allow players to have some options. Wolves = fast cav, black knights = heavy mounted, blood knights = super elite mounted.
 
#17 ·
Hey, I was wondering if we had a confirmed date on the VC release? I've poked around the GW site, and scanned as many articles I could find, but found nothing (although thats not saying much becuase it's 1: 00am here). If their is no confirmed date do we have a good estimate? Just asking because I'm looking into VC, but don't want to buy the models before I have the rules (and I don't want to end up with the old models anyways).
 
#19 ·
year i dont think the skeletons thing is true that saidi would be greatfull if everyone could keep poing around for infomation esspilily about rules changes and plastic relises i myself am horrebly unconneted so manly relie on forums for my info.

also i heard something about adding or a new bloodline but that could be a baseless rumor
 
#22 ·
does anyone know when they are going release the new vampires ive heard around april
 
#24 ·
I know that Vampire counts are getting realeased after Orks in 40k I think it is either March or April but I can't remember exactly.

I get a feeling that they are scrapping the bloodlines but will be giving them vampiric powers so to speak to augment the fact that they are dropping the blood lines.

Also I get a feeling we will be seeing some new specail characters and not just ones that preceded in the old VC army book.

From what I have head Vampire Counts are goingto have some new nasty things that all VC players will love and their enemies will absolutely hate.
 
#26 ·
Yeah I heard something about them dropping the bloodlines to.

But it was only vague.

However I don't think they will get rid of bloodlines completely as there are new models of vampires coming out. The new strigoi one looks heaps better.

I guess its only a few months to go till we really find out.

However i miss the VC days where you could have 100 points of magic items and 100 points of bloodlines :D
 
#27 ·
I think the 'Strigoi' model you are referring to is actually the Varghulf one? With wings? It is a special choice, not a vampire.

Official bloodlines will be dropped by the sounds of it, and instead there will just be a large pool of bloodline powers for you to customize your vamps how you want. Could be good, could be bad, I quite liked the bloodlines. there will still be fluff for them though.

Also, there is a pretty strong rumour that Vampire Counts (lords and archnecros are being removed) will indeed be able to have 100 points of bloodline powers and 100 points of magic items. That could make them pretty beastly.
 
#28 · (Edited by Moderator)
Nah, I am pretty sure the model I saw was the new striogi vamp model.

However, thats small.

If they get rid of Vampire lords im gonna be pissed. I like my vampire lords > <

Plus I like the bloodlines, as they give different bonuses.

I mean Von castine are pretty damn cool, run the vamp around in a pack of direwolves :D

or have him follow up black knights by himself. etc

But yeah, if they get rid of bloodlines it will be sucky, I love blooddragons for there +2 WS, Full plate etc. Necrachs I like as well. The casting abilities make them very nasty. And lahmia as just ___ :p Oh whats that, I have a dwarf lord with shield bearers. Please kill my vampire so he gets permanent hatred rest of the game.... Yeah umm... > <

If they get rid of lords, hopefully they will beef up the count a bit, maybe a extra attack and WS. If they bring back the 100 points of magic items and blood lines... I'd be happy :p

I mean a blood dragon in the old days of 100 points and 100 points were disgusting.

KB with 7 Attacks, WS 10, I8.
Then you get heart piercing and get reroll to hit first turn of combat.

Then you would get the +4 ward save and a shied of +2. have a 0+ save with a 4+ ward. and that wasn't even all your points. :D
 
#29 ·
Improved plastic Skeletons can only mean good things for the Tomb Kings as well. GW Skellies had, up until now, always looked a little awkward, being out of proportion. (In the same odd way Spear Elves have huge hands...so much for Eleven grace.)

I like the idea of dropping the Bloodlines and creating a pool of vampiric powers to select from. When GW dropped the Craftworld Eldar and the individual Chaos Legions' lists, etc. everyone complained, but it turned out to be a good thing. The fundamental VC nature of creating a total monster out of a Vampire Lord will not change, it's integral to the army's character.
 
#30 ·
I totally rebuke your claim that skeletons will be special and unraisable.

I play TK, but I would imagine a good VC player has at least two blocks of 25-35 skeletons in every list, and has another 30-50 skeletons models that he can use when he summons more during the game.

GW can be dumbasses sometimes, but I doubt they'd be so dumb as to make a lot of VC players models obsolete.
 
#37 · (Edited)
Well, i went back to Gw, talked to the manager there whos a mate.

He confirmed as much, that there is still going to be grave guard and skeletons.

However, skeletons are going to be unraisable with the raise spell.

Only zombies can be raised. And vampires will get that automatic. There are going to be bound spells etc for vampires now, more like tomb kings. and that there is going to be a way to raise skeletons but its going to be with a bound spell or something.

He also said that they were pooling the vampire bloodlines. shall be very nice. I wouldn't mind running around with a blooddragon with magic level 4 :D

or a blooddragon with regeneration or +1 T.

^ ^

***Zombies will be dropping a point of S and maybe T too, although the plauge cart is coming back, maybe as a zombie impact hit weapon a la the screaming bell.

I heard that was coming back as well.

And from what I was told about blood knights the original i said was S5 T4 A3, i was just retold that they will either be, S5 T4 A2, or S5 T5 A2. But only have a single wound.