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2.9K views 34 replies 16 participants last post by  pilot00  
#1 · (Edited)
i'll do more of these but lets do Mass Effect first, if you dont know what ME is, then dont say anything, so i'll do it like a guantlet

Mass Effect universe vs Imperium (Imperium, barely, SM arent BAMF like i used to think)
Mass Effect universe vs Chaos (chaos)
Mass Effect universe vs Tau (tau, technology)
Mass Effect universe vs Eldar/Dark Eldar
Mass Effect universe vs Orks (Mass Effect)
Mass Effect universe vs Necrons/Tyranids (necrons, it'd be slaughter)

here watch this, not quite on subject and you have to copy and paste into adress bar and compare the two, oh wait never mind, just click on it

http://www.youtube.com/watch?v=tewkkvK2Uzc

http://www.youtube.com/watch?v=Yu4ABhVd28U
 
#2 ·
It's kind of difficult compare them, but I think any race would probably have an advantage over mass effect stuff. In space you are dealing with ships of insane size. Imperial ships can glass a planet if need be.

As for on the ground, in some cases it would depend on how the laser weapons in ME stacked up against the armor of 40k, and vice versa. However, I think 40k would win in basically all situations generally. Orks, Imperial Guard, and Tyranids just swarm the enemy, eldar and dark eldar just warp around firing their weapons, casting psychic powers and eventually impaling you with blades, and Necrons, SM, and Chaos are just too darn tough to die. For whatever reason, I see the tau and geth as similar in that they both are somewhat shooty. The difference is the tau get more people, bigger guns, and kroot.

That's also not including stuff like defilers, tanks, and the like that most ground based weapons in ME wouldn't be able to scratch.

And lastly, remember mindset. 40k is filled with warriors who basically have spent their entire lives fighting to the death. Beyond a few handfuls of guys like shepard all you've really got are the warlike geth, and if they can't stop shepard they certainly wouldn't stop 1000 orks rushing at them.

In short Commander Shepard would be dead, just like in that trailer.
 
#3 ·
It's kind of difficult compare them, but I think any race would probably have an advantage over mass effect stuff. In space you are dealing with ships of insane size. Imperial ships can glass a planet if need be. *(yeah so could ships in halo so whats ur point there? you know dont answer, you proved that ME wouldnt stand MUCH of chance so nevermind)*

As for on the ground, in some cases it would depend on how the laser weapons in ME stacked up against the armor of 40k, and vice versa. However, I think 40k would win in basically all situations generally. Orks, Imperial Guard, and Tyranids just swarm the enemy, eldar and dark eldar just warp around firing their weapons, casting psychic powers and eventually impaling you with blades, and Necrons, SM, and Chaos are just too darn tough to die. For whatever reason, I see the tau and geth as similar in that they both are somewhat shooty. The difference is the tau get more people, bigger guns, and kroot.

That's also not including stuff like defilers, tanks, and the like that most ground based weapons in ME wouldn't be able to scratch.

And lastly, remember mindset. 40k is filled with warriors who basically have spent their entire lives fighting to the death. Beyond a few handfuls of guys like shepard all you've really got are the warlike geth, and if they can't stop shepard they certainly wouldn't stop 1000 orks rushing at them.

In short Commander Shepard would be dead, just like in that trailer.
LMAO at last part...
 
#4 · (Edited)
Sovereign and the rest of those living ships would give any space fleet a run for it's money, so I'd have to say ME for that, against anything. I haven't even played the games or watched any trailers for it and I know how awesome those things are.

Some ideas for other vs. could include
vs. Halo
vs. Transformers
vs. Star Wars
vs. Star Trek
vs. Battlestar Galactica
vs. Twilight Vampires
vs. Mechwarrior

I could see 40K winning most of those, Nids are just that awesome.
 
#10 ·
ME universe got nothing on most things the 40k 'verse can throw at them. I mean, a regular 40k cruiser is larger than the ME battleships and has enough weapons to level a continent if needed to.

But like all "fictional universe a VS fictional universe b", it's hard to judge. The mass drivers in ME are pretty much capable of doing anything and, if anything, the ME 'verse is a lot closer to "reality" and "real physics", whereas the 40k 'verse gives the big finger to all of that and gives us daemons, the Warp and functional magic.



Just as planned!

That's the thing with Tzeentch - even if you lose you can just say "It's all going according to the plan!" while cackling like a madman... ;)
 
#7 ·
Twilight vampires are the epitomy of everything that is wrong with vampires these days. Read Hellsing, vampires should be murderous and be capable of ripping through hordes of basically anything.

As for the other vs., Halo is basically Imperial Guard + Space Marine in Master Chief, so a single tactical squad is like 10 master chiefs. 40k wins.

Star Trek would probably win in orbit (no shields on 40k ships, so the Federation can just teleport photon torpedos right into the gut of everything). However on the ground, I'm not sure how well phasers would do. Odds are they would get wrecked.

Mechwarrior would be interesting, since there is something akin to troops in the Battletech universe, namely Elementals. I think Mechs would have an advatage over vehicles, they are fairly maneuverable with a lot of fire power. However, if troops got close with melta bombs or the equivalent...

the rest I have no idea who would win.
 
#8 · (Edited)
Twilight vampires are the epitomy of everything that is wrong with vampires these days. Read Hellsing, vampires should be murderous and be capable of ripping through hordes of basically anything.
Well.. both strands are kind of legitimate.. Even Dracula is basically about a sexy social predator who goes around seducing poor innocent victorian women (and who is also a bit of a badass, but never mind.) Personally I prefer the splatterpunk school of vampire myself but you can't deny romantic urban predators have had appeal long before it was acceptable to have murderous badasses in fiction.

Mass effect = lose, I think.. It's a nearfuture setting in many ways, with only one major technology (the mass effect) plundered from previous civilizations (won't give away the fairly awesome plot twist.) The Imperium is impossibly massive. The only concievable threat in the Mass Effect universe are the Reapers themselves, but even there.. the Reapers can die.. the C'tan can't, and the Tyranids are so numerous they effectively can't. The Reapers rely on their control over the relay network to prevent their enemies from staging an effective defence, most 40k races wouldn't even need to bother (the Tyranids do something similar by accident, as a side effect of them being there.) There are bigger threats already out there in the 40k universe.

Star Trek would probably win in orbit (no shields on 40k ships, so the Federation can just teleport photon torpedos right into the gut of everything). However on the ground, I'm not sure how well phasers would do. Odds are they would get wrecked.
Void shields..

I'd go so far as to say the 40k Imperium beats everything for one simple reason. It's huge.. It's abseloutely huge. There is no other sci-fi universe I'm aware of out there which posits such a massive scale. In Star Wars, having a weapon which could destroy a planet was such a major threat to galactic stability that they spent three films covering the fight to stop it. In 40k, destroying a planet is virtually routine..
 
#11 · (Edited)
Warp

The Warp is the part of the 40K universe.
My question is: how can anything can eliminate a non-material thing? The best that You can do banish the warp entities from the material universe, but what can You do with them in the Warp?
How can You kill a God?

Even if You can win againts every faction what`s next? You will simply replace the Imperium/Eldar/tau/ork/tyranid forces...
 
#12 ·
star trek (the federation)would never go to war with the imperium but if they did they would kick ass. Sorry but there ships are just to far ahead in every way(except possibly speed) . Ground offences would have to be very small scale otherwise the imperium would own but I can imagine phasers going strait through power armour;Only forcefields can really stop them.

Borg would beat everyone except orks and tyranids .
 
#13 · (Edited)
Are you kidding me?

The Imperial equipment is how many thousand years more advanced than anything in the Star Trek universe?

The Imperium may not have advanced very far technologically but its base starting is about 20,000 years ahead of star trek at least.


Imperial void shields are extremely potent, they can withstand most major assaults so I can't imagine a star trek phaser doing anything to them at all.

In return a barrage of plasma and lance shots which would, frankly, rip any of the Trek vessels to pieces.

It is fair to say void shields have the disadvantage that slow moving or stationary objects could can move through them thus making Imperial ships vulnerable to certain weapon types such as torpedoes. The trade off is that Void shields can be replenished very quickly.

(While in your average Star Trek episode shields seem to be rather hard to get back online once they go offline)

And then there is the question of how anything in the Star Trek universe would be remotly capable of taking an Imperial held world that the Imperium put more than the minimum level of defense into.
 
#18 ·
Totally different tones in the source material.

The scale comment is particularly pertinent.

Don't forget that in star trek, it was going to take, what, 80 years to get back to the Alpha Quatrant, whereas in 40k, travel times from one side of the galaxy to the other are nowhere near that.
 
#19 ·
The borg are able to adabpt to any weapons used against them so eventually the imperium would simply run out of ways to kill them. I guess they could just ram strait into them though. By the way the federation should have been boned so many times but there enjinuity and the fact that they havnt spent alot of time on all out force and more on science has saved them.
Also, photon torpedoes against a ship with shields that dont work against them means maybe 3 torpedoes and it blows no matter how big it is.

Oh and ST have replicators and holo decks and all sorts of other fancy stuff and they would make allies (possibly Tau?)
 
#20 ·
Tea. Earl Grey. Hot.

I''m pretty sure 40K would beat Star Trek.
See, ST Phasers are like Lasguns. They're really just mildly annoying, even on 'Kill'. Power Armor wouldn't even be singed by a ST hand-held Phaser. It might kill Guardsmen (since they are, after all, human). Maybe little Gaunts and Eldar Guardians...possibly Orks and Kroot.

But a Bolter Round would blow Captain Kirk into itty bitty chunks. Spock too, but they would be more logical chunks.

:beer::beer:
 
#21 ·
40K would kick Star Trek's butt any day. Their ships are just too small to be a major threat. Just a single direct hit from an Imperial ship would anihilate near enough any Federation ship. Plus on the ground, nothing Trek has can match 40K.

Star Wars would be outclassed in orbit too. Star Destroyers are about the same size as a Cobra Escort. The Death Star and Sun Crusher are the only ships worth worrying about. And even then, a good bombardment from a 40K ship would destroy the Death Star. The Sun Crusher's pretty much indestructable, but as long as you stay away from stars, your ok.

On on the ground, 40K has one up on Star Wars. Stormtroopers are stupidly bad shots, paper armour. Only redeeming feature are the blasters, which seem to have a good enough punch. Their vehicles are small. Only thing to worry about are the Jedi. Only there would 40K have trouble. But even then, Jedi aren't invincible. They can only deflect so many Las shots. They could take a Marine in single combat, no doubts there, the fact a Jedi could slice a Marine up, and a Lightsaber would cut through even a Power Weapon raised in defence. But there are more Marines than Jedi. There are more Guardsmen than Stormtroopers. There are more 40K ships than Star Wars ships.

And regardless, that is why 40K would win against any of them. In the long run, the sheer size and scale of the Imperium would win through.
 
#26 ·
Only thing to worry about are the Jedi. Only there would 40K have trouble. But even then, Jedi aren't invincible. They can only deflect so many Las shots. They could take a Marine in single combat, no doubts there, the fact a Jedi could slice a Marine up, and a Lightsaber would cut through even a Power Weapon raised in defence. But there are more Marines than Jedi.
i reckon a single guard couldnt but a squad of guard could.
the lightsabers deflect lasers. lasers are beams of light. the SW fluff has lasers traveling at far less than the speed of light. in 40k universe lasers travel as ther supposed to. at the speed of light. even a jedi cant move at the speed of light so in theory they shouldnt be able to beat them. guess it depends on what fluff your working off of.
jedis win in SW fluff, Imperium wins in 40k fluff
chuck norris wins in both
 
#22 ·
Have you seen some of the voyger episodes where they bust ships 250 times there size and with shields with 2 photon torpedoes? I have however changed my mind over who would win in an all out war. There are just to many Imperial ships. I hadn't considered the size of the imperium compared to the federation.
 
#29 · (Edited)
the lightsabers deflect lasers. lasers are beams of light. the SW fluff has lasers traveling at far less than the speed of light. in 40k universe lasers travel as ther supposed to. at the speed of light. even a jedi cant move at the speed of light so in theory they shouldnt be able to beat them. guess it depends on what fluff your working off of.
Having played the roleplaying games and everything they're meant to be able to deflect bullets too (hence why noone just pulled an archaic projectile weapon and shot all those Jedi in the face,) and bullets travel far too fast for human reaction times. I guess it's more about being attuned enough to the force to know where the shot will land before it's fired rather than having uber-reactions.

I still think anyone trying to deflect a bolt is in trouble though.. Mass reactive boom a few inches from your face. Not to mention metal storm rounds and other crap like that.. thousands of years of constantly tried, tested and proven killing hardware designed for all-out battlefield warfare versus a few fancy sword skills and pseudo-mystical jiggery.. my money's on the former.

Even there, I'd put a space marine librarian with a force weapon above a Jedi anyway.. Beyond the force, a Jedi is still a representative member of his species. A marine is vastly superior to his original species and still has magical abilities as well. Fluffwise, I'm having trouble picking one thing a Jedi could do which a 40k psyker couldn't given the appropriate focus and training.

A lightsaber chops things up.. A power weapon chops things up.. A force weapon chops things up and then psychically explodes them from the inside out. In terms of raw ouchiness I'd even say a force weapon is better.
 
#30 ·
I still think anyone trying to deflect a bolt is in trouble though.. Mass reactive boom a few inches from your face. Not to mention metal storm rounds and other crap like that.. thousands of years of constantly tried, tested and proven killing hardware designed for all-out battlefield warfare versus a few fancy sword skills and pseudo-mystical jiggery.. my money's on the former.
Now imagine Hellfire and Inferno bolts. Not a fun picture.

I figure Orks and Marines would both give Jedi a lot of trouble, Jedi aren't that used to fighting humanoids whose response to a severed arm is to use it as a club. Besides if the battle of Geonosis taught us anything it's that concentrated fire will kill pretty much any Jedi who isn't Samuel L Jackson.

Edit: Why is 'pseudo-mystical jiggery' not one the 40k side of the equation for once? :laugh:
 
#31 ·
I had the same ST vs. 40K discussion with some Trekker friends of mine many years ago. They were impressed with the sheer scale and size of 40K when I explained to them that the Enterprise was roughly the size of an Imperial torpedo.

However, having the good sense of humor that they did, they brought up two undeniable advantages ST has over 40k:
Advantage 1 - Data
Data is the Chuck Norris of the ST universe. He can do anything. He can reconfigure equipment into anything that is required just in time to save the day. If you kill him, he can be repaired in the future and travel back in time and lie in waiting for thousands of years to jump out of the shadows a minute after he is shot to defeat the enemy when they least expect it. If it weren't for Data the Enterprise would have been destroyed every single episode and the Federation would have been overrun a thousand times over. No wonder he is the only character in ST to ever get laid.
Advantage 2 - Plot Immunity
Characters in ST with two names or shirts that are colors other than red never die unless they want out of their contract. Other than that they are completely invulnerable and will always succeed against the most ridiculous odds imaginable. Although characters can survive against the odds in 40K, nobody has plot immunity. Anyone can die when it makes the story cool.
 
#33 · (Edited)
Plot asside i cant imagine vaiders white boys been able to stand up to terminator armor squads.And lets say that the death star is indeed the machoest thingie in both universes,how much do you think it will take the whole of the deathwing assisted by 20 dreads,to board and capture the darn thing?

Also remember that there are but a handful of major conflicts in starwars,the imperium is always in constant war so id say a guardsman can be more realliable than a SW strormtrooper(well with a commissar attached).

Id also liked to see SW forces just looking on a deamon world or the carnage unleashed by korne berserkers,or if nugle forces attack them...Does anybody smell something strange?Oh shiiiii......
 
#34 ·
40k also has a sense of viciousness in the fighting that SW lacks. It's logical, I suppose, given that SW has such strong western roots. 40k's designed to be visually and thematically as horrific as possible. Just look at some of the cybernetics.

In SW, cybernetics were almost always a plot point of some kind, and often a big one. Or they'll be a big shock moment, where the Protagonist learns that the NPC has had to undergo massive cyberisation. Or even some.

Whereas in 40k you have routine cyberware replacing most of the head, servitors, servo-skuils, and the entire Iron Hands chapter.