For quite a while now I've been trying to find a use for the fantastic Perry Miniatures' Napoleonics range. Some of you might remember Michael and Alan Perry as two prolific GW sculptors from the past. Nobody I know plays any historical wargames, so I'm somewhat considering using figures like these - with a good amount of conversion work - as an Imperial Guard regiment.
It would be heavily influenced by one of my favourite TV series, Sharpe. I'm using you guys as a sounding board to explore how feasible something like this is from a fluff standpoint.
The regiment in question would come from an Imperial world where technology isn't as advanced as somewhere like Cadia. It would be a world located in a relatively isolated part of the Imperium, away from major trade routes or commercial hubs, so would have regular but infrequent contact with other Imperial forces.
A long and proud military tradition is present, with new conscripted regimental foundings occurring every 15 years. It is common for at least one, if not all, men in a household to have served their time in the Imperial Guard. As an officially sanctioned, though remote, regiment they would have access to the Ministorum's resources whilst keeping many of their own traditional equipment.
For example, whilst heavy weaponry such as Autocannons, Heavy Bolters and Grenade Launchers is operated in great numbers, the infantry are known to prefer simple and reliable gunpowder rifles instead of Lasguns. The solid, brutal impact of bullets serve to counter-balance the rate of fire of laser-based weapons. Rare and unstable plasma weaponry is frowned upon and little understood, but melta guns and flamers have been used to some success. Limited supplies of Chimeras and artillery tanks are provided during each founding and these are meticulously maintained and repaired, usually reserved for officers and distinguished platoon commanders to field.
Inquisitorial representatives have been present on the world for as long as anyone can remember, along with a small delegation from the Ecclesiarchy, to maintain and uphold the Imperial Creed. It is considered necessary, even for such a remote world, to ensure it and it's comparitively young armed forces do not stray from the Imperium.
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The army would be characterised by lots of large infantry platoons, heavy weapon squads and a few artillery tanks. It would embody the 'gunline' style of warfare so common at the start of the 19th Century. Infiltrators and scouting veterans would support along with massed Rough Rider charges. There would be a few Chimeras, used by the CCS and PCS as command posts.
All the infantry would have bits such as IG ammo pouches, grenades, imperial eagles and such to tie them in with the game a little more. Would you play against an army like this? Or would you think it too out of place to work?
It would be heavily influenced by one of my favourite TV series, Sharpe. I'm using you guys as a sounding board to explore how feasible something like this is from a fluff standpoint.
The regiment in question would come from an Imperial world where technology isn't as advanced as somewhere like Cadia. It would be a world located in a relatively isolated part of the Imperium, away from major trade routes or commercial hubs, so would have regular but infrequent contact with other Imperial forces.
A long and proud military tradition is present, with new conscripted regimental foundings occurring every 15 years. It is common for at least one, if not all, men in a household to have served their time in the Imperial Guard. As an officially sanctioned, though remote, regiment they would have access to the Ministorum's resources whilst keeping many of their own traditional equipment.
For example, whilst heavy weaponry such as Autocannons, Heavy Bolters and Grenade Launchers is operated in great numbers, the infantry are known to prefer simple and reliable gunpowder rifles instead of Lasguns. The solid, brutal impact of bullets serve to counter-balance the rate of fire of laser-based weapons. Rare and unstable plasma weaponry is frowned upon and little understood, but melta guns and flamers have been used to some success. Limited supplies of Chimeras and artillery tanks are provided during each founding and these are meticulously maintained and repaired, usually reserved for officers and distinguished platoon commanders to field.
Inquisitorial representatives have been present on the world for as long as anyone can remember, along with a small delegation from the Ecclesiarchy, to maintain and uphold the Imperial Creed. It is considered necessary, even for such a remote world, to ensure it and it's comparitively young armed forces do not stray from the Imperium.
---
The army would be characterised by lots of large infantry platoons, heavy weapon squads and a few artillery tanks. It would embody the 'gunline' style of warfare so common at the start of the 19th Century. Infiltrators and scouting veterans would support along with massed Rough Rider charges. There would be a few Chimeras, used by the CCS and PCS as command posts.
All the infantry would have bits such as IG ammo pouches, grenades, imperial eagles and such to tie them in with the game a little more. Would you play against an army like this? Or would you think it too out of place to work?